CurseForge · Minecraft mod
KubeJS Addon - Blood Magic
Adds Blood Magic support to KubeJS
Quick answer
Which KubeJS Addon - Blood Magic release should I use?
KubeJS Addon - Blood Magic KubeJS Blood Magic-1.0.2-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 5 required mods have matching files.
Where it goes
Is KubeJS Addon - Blood Magic required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does KubeJS Addon - Blood Magic KubeJS Blood Magic-1.0.2-1.20.1.jar need?
KubeJS Blood Magic-1.0.2-1.20.1.jar. Change the file and its required mods may change too.
Install Blood Magic , KubeJS, Patchouli, Rhino and 1 more first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add KubeJS Addon - Blood Magic without breaking your instance.
Built for KubeJS Addon - Blood Magic KubeJS Blood Magic-1.0.2-1.20.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use KubeJS Blood Magic-1.0.2-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Blood Magic , KubeJS, Patchouli, Rhino and 1 more first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside KubeJS Blood Magic-1.0.2-1.20.1.jar. It opens that exact file at the source.
About this project
What does KubeJS Addon - Blood Magic add?
This mod allows you to create recipes for Blood Magic using KubeJS.
Supported recipe types:
Blood Altar
- event.recipes.bloodmagic.altar(output, input)
- event.recipes.bloodmagic.altar(output, input).upgradeLevel(int)
- event.recipes.bloodmagic.altar(output, input).upgradeLevel(int).drainRate(int)
- event.recipes.bloodmagic.altar(output, input).upgradeLevel(int).drainRate(int).consumptionRate(int)
- event.recipes.bloodmagic.altar(output, input).upgradeLevel(int).drainRate(int).consumptionRate(int).altarSyphon(int)
Arcane Ashes
- event.recipes.bloodmagic.array(output, baseInput, addedInput)
- event.recipes.bloodmagic.array(output, baseInput, addedInput).texture(string)
Hellfire Forge
- event.recipes.bloodmagic.soulforge(output, input)
- event.recipes.bloodmagic.soulforge(output, input).drain(double)
- event.recipes.bloodmagic.soulforge(output, input).minimumDrain(double).drain(double)
Alchemical Reaction Chamber
- event.recipes.bloodmagic.arc(output, input, tool)
- event.recipes.bloodmagic.arc(output, input, tool).consumeIngredient(boolean)
Alchemy Table
- event.recipes.bloodmagic.alchemytable(output, [input])
- event.recipes.bloodmagic.alchemytable(output, [input]).syphon(int)
- event.recipes.bloodmagic.alchemytable(output, [input]).syphon(int).ticks(int)
- event.recipes.bloodmagic.alchemytable(output, [input]).syphon(int).ticks(int).upgradeLevel(int)
Example file: kubejs/server_scripts/bloodmagic.js:
ServerEvents.recipes(event => {
event.recipes.bloodmagic.altar('minecraft:apple', 'minecraft:dirt')
event.recipes.bloodmagic.altar('minecraft:iron_ingot', 'minecraft:coal').upgradeLevel(0).altarSyphon(2500)
event.recipes.bloodmagic.alchemytable('minecraft:apple', ['minecraft:stick', 'minecraft:dirt'])
event.recipes.bloodmagic.alchemytable('minecraft:stick', ['minecraft:oak_planks']).syphon(250).ticks(200)
event.recipes.bloodmagic.array('minecraft:apple', 'minecraft:oak_sapling', 'minecraft:dirt')
event.recipes.bloodmagic.arc('minecraft:golden_apple', 'minecraft:apple', 'minecraft:water_bucket', [{fluid: 'minecraft:water', amount: 100}])
event.recipes.bloodmagic.soulforge('minecraft:apple', 'minecraft:oak_sapling', 'minecraft:stick', 'minecraft:dirt').drain(3.5).minimumDrain(400.0)
})
Project description from CurseForge.
Pick your setup
KubeJS Addon - Blood Magic by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
KubeJS Addon - Blood Magic versions and loaders
KubeJS Blood Magic-1.0.2-1.20.1.jar
1 Jul 2024
KubeJS Blood Magic-1.0.1-1.20.1.jar
18 Dec 2023
KubeJS Blood Magic-1.0.0-1.20.1.jar
6 Nov 2023
Looking for an older file? The official CurseForge project page is in Resources.