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[Beta] DodgeThis — power up enemy melee attacks project artwork

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[Beta] DodgeThis — power up enemy melee attacks

This mod makes several tweaks to make combat more challenging. Faster, Randomized Attack Timings Ever noticed that drifters take over half a second to hit you once they raise their arm? With a little practice, you can time your movements to avoid their attac

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which [Beta] DodgeThis — power up enemy melee attacks release should I use?

Updated 5 years ago
Latest stable file 0.1.1
Game version 1.14.8
Loader Built-in Vintage Story mod system

[Beta] DodgeThis — power up enemy melee attacks 0.1.1 targets 1.14.8. Do not install it on the client. It must be installed on the dedicated server. No extra mods listed for this file.

Where it goes

Is [Beta] DodgeThis — power up enemy melee attacks required on the client, server, or both?

Do not install it on the client. It must be installed on the dedicated server.

Client Not supported
Dedicated server Required
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This Vintage Story file is marked server-only.

What else does [Beta] DodgeThis — power up enemy melee attacks 0.1.1 need?

0.1.1. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add [Beta] DodgeThis — power up enemy melee attacks without breaking your instance.

Built for [Beta] DodgeThis — power up enemy melee attacks 0.1.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 0.1.1. It targets 1.14.8; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Do not install it on the client. It must be installed on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 0.1.1. It opens that exact file at the source.

About this project

What does [Beta] DodgeThis — power up enemy melee attacks add?

This mod makes several tweaks to make combat more challenging.

Faster, Randomized Attack Timings

Ever noticed that drifters take over half a second to hit you once they raise their arm? With a little practice, you can time your movements to avoid their attacks almost every time. This change randomizes the timing on all enemy attacks to be between normal speed and 2.5x faster.

Longer Range Melee Follow-through

In vanilla, enemies will happily start an attack when they are almost out of range. If you are moving away from them, it's unlikely they will be able to hit you at all. This change adds a 25% range bonus to attacks, once the attack has been started.

Enemies Can Swim

When you swim, you get a momentary boost of speed every 2 seconds. This change gives the same boost to enemies, which makes them substantially faster (and more unpredictable) in the water.

Work In Progress

This mod needs testing in the field! And feedback, please!

Project description from Vintage Story Mod DB.

Pick your setup

[Beta] DodgeThis — power up enemy melee attacks releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

[Beta] DodgeThis — power up enemy melee attacks versions and loaders

2 of 2 releases match

Looking for an older file? The official Vintage Story Mod DB project page is in Resources.