Vintage Story Mod DB · Vintage Story mod
Apply-On-Hit
A simple mod which adds a player behavior that checks the current weapon attributes and decreases player speed for an amount of time depending on the weapon they were attacked with. Should be interoperable with any weapon mods, if the weapons include "SlowPer
Quick answer
Which Apply-On-Hit release should I use?
Apply-On-Hit 1.1.5 targets 1.19.8. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Apply-On-Hit required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Apply-On-Hit 1.1.5 need?
1.1.5. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Apply-On-Hit without breaking your instance.
Built for Apply-On-Hit 1.1.5. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.1.5. It targets 1.19.8; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.1.5. It opens that exact file at the source.
About this project
What does Apply-On-Hit add?
A simple mod which adds a player behavior that checks the current weapon attributes and decreases player speed for an amount of time depending on the weapon they were attacked with.
Should be interoperable with any weapon mods, if the weapons include "SlowPercent" and "Slowduration" with associated values in the attributes of the weapon .json. (patch it)
Slowpercent is percentage in integers (1-100)
Slowduration is miliseconds in integers
In the case of multiple attacks, the weapon will prioritize the highest percent decrease, if another attack comes during an existing "slowed" duration that has a higher percentage than the previous attack, a new slow effect is applied. If it is lower percentage that the previous attack, it is ignored.
Project description from Vintage Story Mod DB.
Pick your setup
Apply-On-Hit releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Apply-On-Hit versions and loaders
1.1.5
applyonhit_1.1.5.zip
22 Aug 2024
1.1.4
applyonhit_1.1.4.zip
6 Aug 2024
1.1.3
applyonhit_1.1.3.zip
2 Aug 2024
1.1.2
applyonhit_1.1.2.zip
1 Aug 2024
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.