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Vintage Story Mod DB · Vintage Story mod

Copper and Grain

Simply put, the rate of loss from alcohol distilling is bad because of some code-jank from how the game does distilling. This mod seeks to put it at a slightly better ratio. Ale and mead now distills to twice as much whiskey, sake or distilled mead, at a 10 t

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Copper and Grain release should I use?

Updated 1 year ago
Latest stable file 1.0.0
Game version 1.20.7
Loader Built-in Vintage Story mod system

Copper and Grain 1.0.0 targets 1.20.7. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Copper and Grain required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Copper and Grain 1.0.0 need?

1.0.0. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Copper and Grain without breaking your instance.

Built for Copper and Grain 1.0.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.0. It targets 1.20.7; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.

About this project

What does Copper and Grain add?


Simply put, the rate of loss from alcohol distilling is bad because of some code-jank from how the game does distilling. This mod seeks to put it at a slightly better ratio.

Ale and mead now distills to twice as much whiskey, sake or distilled mead, at a 10 to 1 ratio

Ciders and wines now distill to 3 times as much brandy, at a 3-1 ratio

I hope


So why these numbers and not the most realistic ratios? Well the answer to that lies in the code of how a damned distillery works. Because it outputs 0.01L of alcohol as quickly as possible, with a max rate of 0.01 per second, any ratio that isn't able to be expressed as "1 over X" (1/3rd, 1/2, 1/10th) doesn't produce that amount, but instead the closest valid 1/X fraction.

Until this is changed, or I get over my paralysing fear of learning how to code, I am unable to get better ratios than this, but it is still a marked improvement!





So. I've been thinking.
That's never a good sign to be honest. I know where I'd like to take this mod but I don't know if I have the strength to do it.

I would like to completely redo the beer and whiskey processes, on top of the current changes I've made. I have the stages written out, but it'd involve learning how to add recipes for barrel crafting, drying, baking or beehive kilning, quern grinding, mealmaking, and distilling. At least one of the items produced would need to be ground storable, preferrably in piles. I'd then need learn how to add a new crop for hops that acts like a cross between berry bushes and wild vines. After that, I'd need to learn how to add 2 new blocks, a cauldron to replace mealmaking with boiling so there's a mass crafting option available, and a pot still with a 100L capacity to be an upgrade to the current column still that is in the game.

This is ultimately a daunting task for someone who historically sucks at code, maths, and abstract concepts. I genuinely believe I am not capable of it. But if I don't burn out on this game, or if I return to it after a break that's what I'd like to do.


Project description from Vintage Story Mod DB.

Pick your setup

Copper and Grain releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Copper and Grain versions and loaders

1 of 1 releases match

Looking for an older file? The official Vintage Story Mod DB project page is in Resources.