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Zero Loss Charcoal project artwork

Vintage Story Mod DB · Vintage Story mod

Zero Loss Charcoal

Charcoal pits in Vintage Story intentionally burn firewood unevenly for realism. Depending on how the final charcoal pile blocks settle, part of the material can be lost. This mod completely removes that randomness. When a charcoal pit finishes burning, the

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Zero Loss Charcoal release should I use?

Updated 9 months ago
Latest stable file 1.1.0
Game version 1.21.0-pre.1, 1.21.0-pre.2, 1.21.0-pre.3
Loader Built-in Vintage Story mod system

Zero Loss Charcoal 1.1.0 targets 1.21.0-pre.1, 1.21.0-pre.2, 1.21.0-pre.3. Do not install it on the client. It must be installed on the dedicated server. No extra mods listed for this file.

Where it goes

Is Zero Loss Charcoal required on the client, server, or both?

Do not install it on the client. It must be installed on the dedicated server.

Client Not supported
Dedicated server Required
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This Vintage Story file is marked server-only.

What else does Zero Loss Charcoal 1.1.0 need?

1.1.0. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Zero Loss Charcoal without breaking your instance.

Built for Zero Loss Charcoal 1.1.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.1.0. It targets 1.21.0-pre.1, 1.21.0-pre.2, 1.21.0-pre.3; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Do not install it on the client. It must be installed on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.1.0. It opens that exact file at the source.

About this project

What does Zero Loss Charcoal add?

Charcoal pits in Vintage Story intentionally burn firewood unevenly for realism. Depending on how the final charcoal pile blocks settle, part of the material can be lost.

This mod completely removes that randomness.

 

When a charcoal pit finishes burning, the game handles the entire process normally. Only after the conversion is complete, the mod scans the resulting structure and upgrades each charcoal column to the maximum possible yield.
No matter how the pit burned, the final output is always optimal.

The mod does not interfere with ignition, burn time, sealing logic, or internal game mechanics — it only improves the final result.

 

Perfect for:

  • survival servers

  • industrial automation

  • large-scale charcoal farms

  • anyone who hates waste

Configuration

ZeroLossCharcoalConfig.json (optional)

 

{
  "MaxPileHeight": 8
}

 

Controls the maximum height of the charcoal pile after conversion.
Values above 8 require modified charcoal pile blocks.

Important notes

  • A separate build for Vintage Story 1.20 is available in the GitHub releases.

  • The base game does not handle some custom firewood blocks from other mods very well.
    Compatibility with such blocks cannot be guaranteed.

  • When using vanilla firewood, the mod works as intended.

  • Only affects connected charcoal blocks.

  • No fixed radius — supports large and irregular pit layouts.

Why this mod exists

The original NoCharcoalLost concept was great but is no longer maintained.
This is a modern reimplementation: new code, same goal, designed for active servers and long-term play.

 

Inspired by: BillyGalbreath — NoCharcoalLost
Reimplementation & maintenance: HarukaYamamoto0

Project description from Vintage Story Mod DB.

Pick your setup

Zero Loss Charcoal releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

23 available setups

Showing the newest 12 of 23 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Zero Loss Charcoal versions and loaders

3 of 3 releases match

Looking for an older file? The official Vintage Story Mod DB project page is in Resources.