CurseForge · Minecraft modpack
Crops'n'Cogs 2
Raise the crops, turn the cogs, and build a realm powered by steam and magic.
Quick answer
Which Crops'n'Cogs 2 release matches 1.21.1 NeoForge?
Crops'n'Cogs 2-2.0.1-Hotfix.zip is a complete pack release for 1.21.1 with NeoForge 21.1.248. Install it as its own launcher instance. If the creator publishes a separate server file, make sure it names this exact pack release. For this loader, use Java 21. 134 mods in this pack file.
Pack setup
How should I set up Crops'n'Cogs 2 for players and a server?
Use Crops'n'Cogs 2-2.0.1-Hotfix.zip as the pack version. Install the pack as its own launcher instance. The creator’s listing does not name a separate server file, so check the release notes before setting up a dedicated server. Do not upload the ordinary client folder blindly.
A pack is a matched client and server setup, not one mod with an install-side label. Keep its release, loader, manifest and overrides together.
These numbers come from the pack file you chose. “Not labelled” means we don’t know which side it belongs on—not that it is safe everywhere. The file count is not a RAM estimate.
What are the server requirements for Crops'n'Cogs 2?
Crops'n'Cogs 2-2.0.1-Hotfix.zip on 1.21.1 NeoForge. The pack contents and setup notes below stay tied to that release.
The selected pack release is Crops'n'Cogs 2-2.0.1-Hotfix.zip. That file is for Minecraft 1.21.1 with NeoForge 21.1.248. This NeoForge setup needs Java 21. It contains 134 mod projects. The creator’s listing does not name a separate server file. Check their notes before using one, and do not upload an ordinary client folder or rebuild the pack mod by mod. A file count cannot tell us the right RAM, CPU or storage; size the server for the players and world you actually run.
About this project
What kind of pack is Crops'n'Cogs 2?
Raise the crops, turn the cogs, and build a realm powered by steam and magic.
Crops’n’Cogs 2 is a medieval-fantasy farming and engineering modpack centered on enormous harvests, Create-powered machinery, detailed construction, and rewarding exploration.
Built for Minecraft 1.21.1 on NeoForge, this complete rebuild of the original Crops’n’Cogs keeps farming and mechanical automation at its heart while surrounding them with magic, colorful world generation, storage systems, quests, building tools, and practical quality-of-life improvements.
Grow sprawling fields and orchards, prepare hundreds of meals, automate production with Create, establish medieval settlements, explore strange new biomes, and develop powerful magical equipment. The mod selection has been streamlined to reduce redundant systems, excessive complexity, and unnecessary bloat while preserving long-term progression and creative freedom.
Crops, Farming & Food
- Botany Pots
- Botany Trees
- Cooking for Blockheads
- Crops ’n’ Corpses
- Harvest with ease
- Pam’s HarvestCraft 2
- Productive Bees
- Spice of Life Onion
Cogs, Machinery & Transport
- AstikorCarts Redux
- Create
Create and its supporting expansions form the pack’s primary engineering system, covering mechanical farming, processing, transportation, factories, contraptions, and steampunk-inspired construction.
Magic & Progression
- Apotheosis
- Forbidden and Arcanus
- ProjectE
ProjectE and its expansions provide EMC-based transmutation and resource management. Apotheosis expands enchanting, equipment, loot, and spawner progression, while Forbidden and Arcanus adds fantasy materials, artifacts, equipment, and ritual magic.
World, Exploration & Adventure
- Critters and Companions
- Explorer’s Compass
- FTB Chunks
- FTB Quests
- Guard Villagers
- Medieval Music
- Nature’s Compass
- Oh The Biomes We’ve Gone
- Paragliders
- Tectonic
- Valhelsia Structures
- Villager Names
- Waystones
Oh The Biomes We’ve Gone and Tectonic create a colorful world filled with dramatic terrain, forests, mountains, unusual vegetation, wildlife, and distinctive places to settle.
FTB Chunks provides a minimap, fullscreen map, waypoints, land claiming, protection, and chunk loading, while FTB Quests supports guided progression and objectives.
Building & Decoration
- Chipped
- Chisel Modern
- Chisels & Bits
- Construction Wands Revived
- Macaw’s Building Collection
- Quark
- Supplementaries
Build detailed farms, workshops, cottages, factories, castles, villages, and steampunk facilities using a broad collection of architectural blocks and functional decorations.
Macaw’s Building Collection includes furniture, roofs, bridges, doors, windows, fences, paths, lighting, stairs, paintings, trapdoors, and other coordinated building pieces.
Storage & Logistics
- Carry On
- Sophisticated Backpacks and Storage
- Storage Drawers
- (ProjectE)
These systems provide portable storage, upgradeable containers, organized bulk storage, moving storage options, and Create-compatible logistics for managing crops, foods, materials, and building blocks.
Information & Quality of Life
- Akashic Tome
- All Missing Craftings
- AppleSkin
- Controlling
- Crafting Tweaks
- Enchantment Descriptions
- FallingTree
- Jade
- Just Enough Items and Extensions
- Polymorph
- XP Tome
Recipe lookup, block information, keybind searching, breeding guidance, profession details, enchantment explanations, resource information, and recipe-conflict handling are available directly in-game.
Performance
- Clumps
- Embeddium
- Entity Culling
- FerriteCore
- ImmediatelyFast
These improve rendering, memory usage, interface performance, hidden-entity processing, and experience-orb handling to help the pack run smoothly.
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Technical Information
- Minecraft: 1.21.1
- Mod loader: NeoForge
- Recommended memory: 8192 MB
- Modes: Single-player and multiplayer
- Primary themes: Farming, Create engineering, medieval building, exploration, and magic
Mod families and addon collections have been consolidated under their main names. Libraries and framework dependencies are not listed.
What's New in Crops'n'Cogs 2? (The "Long Read" for those who care)
Crops'n'Cogs 2 is far more than a simple update—it's a complete rebuild for Minecraft 1.21.1 (NeoForge) with a renewed focus on what made the original pack fun in the first place. While farming, Create, and magic remain the heart of the experience, the pack has been carefully streamlined to remove unnecessary complexity, overlapping mechanics, and outdated content.
Many mods were removed because they competed with one another or pulled the pack away from its core identity. Large, technical magic mods such as Ars Nouveau, Botania, and Nature's Aura were dropped in favor of a more approachable progression through ProjectE, Apotheosis, and Forbidden & Arcanus. Likewise, Immersive Engineering was retired to allow Create to become the pack's single, unified engineering system, giving players one clear path for automation instead of several competing technologies.
World generation has also been completely refreshed. The aging terrain and structure combinations from the original pack have been replaced with the newer Oh The Biomes We've Gone and Tectonic, creating larger, more dramatic landscapes while remaining fully compatible with modern Minecraft. Numerous compatibility mods and outdated backports that were necessary on 1.16.5 are now built directly into the game or have been replaced with cleaner alternatives.
Quality-of-life has seen a major overhaul as well. Mapping, land claiming, and chunk loading have been consolidated into FTB Chunks, non-ProjectE sytle storage has been expanded with modern Sophisticated Storage integration, and the pack will soon include a much stronger collection of quests, in-game guides, recipe tools, and performance optimizations. Redundant utilities and cosmetic-only mods were trimmed away to reduce clutter and improve long-term stability.
The end result is a pack that stays true to the original vision—farming, machinery, exploration, and magic—while offering a smoother progression, a stronger medieval-steampunk atmosphere, better performance, and a cleaner overall experience in 1.21.1 for both new and returning players.
Project description from CurseForge.
Pick your setup
Crops'n'Cogs 2 by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.16.5
1 loader buildMade local changes? Try them in a copied instance before touching a world you care about.
Recent files
Crops'n'Cogs 2 versions and loaders
Looking for an older file? The official CurseForge project page is in Resources.
