CurseForge · Minecraft modpack
Magiculture 2
1.12 pack focused on exploration, magic, and agriculture
Quick answer
Which Magiculture 2 release should I use?
Magiculture 2 - 0.9.1.0 is a complete pack release for 1.12.2 with Forge. Install it as its own launcher instance. If the creator publishes a separate server file, make sure it names this exact pack release. Could not safely read this pack file.
Pack setup
How should I set up Magiculture 2 for players and a server?
Use Magiculture 2 - 0.9.1.0 as the pack version. Install the pack as its own launcher instance. The creator’s listing does not name a separate server file, so check the release notes before setting up a dedicated server. Do not upload the ordinary client folder blindly.
A pack is a matched client and server setup, not one mod with an install-side label. Keep its release, loader, manifest and overrides together.
What are the server requirements for Magiculture 2?
Magiculture 2 - 0.9.1.0. Change the pack release and its contents or setup may change too.
The selected pack release is Magiculture 2 - 0.9.1.0. That file is for Minecraft 1.12.2 with Forge. We could not safely count the mods in this release. The creator’s listing does not name a separate server file. Check their notes before using one, and do not upload an ordinary client folder or rebuild the pack mod by mod. A file count cannot tell us the right RAM, CPU or storage; size the server for the players and world you actually run.
About this project
What kind of pack is Magiculture 2?
Magical Agriculture
Magiculture is a modpack that has seen a lot of different incarnations. It started as private 1.7.10 pack I made for some friends, and since then we've been through 5 different versions (but we're just gonna call this one "2"). We released one of the very first versions of the pack HERE, but we've come a long way. This version is a 1.12.2 pack, made to showcase some of the different magic and exploration mods that exist for this version. However, keeping with the spirit of the name, a good deal of agriculture mods exist too, with a light sprinkling of tech.
Here are some of the defining features of this pack:
- Lots to explore - Roguelike dungeons, OTG, thaumcraft, astral sorcery, and nether EX add exploration features, all with custom treasure and mob spawns. Features a fully-customized version of Biome Bundle, with advanced compatibility for mods like Biomes O Plenty, Thaumcraft, Bewitchment, and Quark. Caving is new and exciting as well, featuring 100% custom ore veins through COFHworld, the better caves mod, and some new underground features.
- Loose progression - Grow your character in a number of different ways. Gain skills (via skillable mod), allowing you to unlock use of different items as you gain experience and grow your character in different directions. Begin with 5 hearts and acquire more through exploration, questing, or trading.
- Questing guide - Complete better questing guide designed to introduce you to different mods in the pack. All quests grant XP, allowing you to progress your character skills as you progress through various goals. The pack also features a very loose story, for those that like their character to have some purpose in the world.
- Better trading - Villager trades have been overhauled to feel more fair and provide a wider variety of modded items. Buying/selling at a village should feel like a viable way to gain items and experience. You can use coins collected from fighting mobs to buy things too!
- Higher difficulty - Tough as nails, rough mobs, and nutrients have been fine-tuned to add elements of difficulty and challenge to the game without feeling overbearing. (examples - nutrients allows you to gain buffs and extra health if you diversify your diet, hardcore darkness allows for high immersion but you are not completely blind when outside at night unless it is a new moon).
- Modular class system - Choose one of 3 professions (agriculture, adventuring, or engineering) and one of 3 magic disciplines (druidity, artificing, or occultism) to shape the mods your character will progress through. After completing all major quests within those trees, you may prestige and choose additional classes. Has a great multiplayer RPG feel! Optionally, turn this off by enabling No-Class mode in the options menu with PackModes.
- Different ways to play - Want to live on a farm, feeding animals and gathering crops to take to the market and sell for coins each week? You can gain experience that way. Want to be a dungeoneer, travelling and exploring the land, slaying monsters with your greatsword? You can gain experience that way too. Want to be a sorcerer, or a druid, or an engineer? That works also.
- End-game rewards - After finishing all profession and magic class quests, you gain the ability to find and loot special creative spectrite gemstones. These allow you to craft creative items, at a high cost.

Some Highlighted Mods:
Magic:
Major
Astral Sorcery
Botania
Electroblob's Wizardry
Blood Magic
Thaumcraft
Roots Classic
Embers Rekindled
Bewitchment
Minor
Reliquary
Ability Totems
Potion Rings
Extra Alchemy
Aetherworks
Soot
Animus
Thaumic Periphery
Agriculture:
Rustic
Animania
Agricraft
Pam's Harvestcraft
Farming for Blockheads
Bottled Milk
Familiar Fauna
XP from Harvest
Pizzacraft
Cooking for Blockheads
Industry:
Immersive Engineering
Immersive Petroleum
Immersive Tech
Industrial Foregoing
Simple Gravel Ores
Ender IO
Thermal Foundation (but NOT expansion, used to add metal tools/armor)
Building/Furnishing:
Ceramics
Earthworks
Rustic
Blockcraftery
Chisel
Chisels & Bits
Crayfish Furniture Mod
Exploration/World:
Biomes O' Plenty
Biome Bundle (OTG)
Quark
Roguelike Dungeons
Village Names
Waystones
Better Caves
Twilight Forest
The Beneath
Nether EX
Loottweaker (Fully custom loot tables)
Combat:
Spartan Shields
Spartan Weaponry
Elenai Dodge
Aqua Acrobatics
Rough Mobs
Sophisticated Wolves
Quality Tools
Champions
NoDamI
Better Combat
Difficulty:
Tough as Nails
Hardcore Darkness
Corpse Complex
Nutrients
Storage:
Refined Relocation
Storage Drawers
Refined Storage
Ender Storage
Iron Chests
Performance:
BetterFPS
AI Improvements
FoamFix
VanillaFix
Surge
Performant
Misc:
Better Questing
BQ Quest Book
Skillable
Inspirations
Magic Feather
Auto Oredict Converter
The One Probe
Crafttweaker
Not Enough Items
Morpheus
Comforts
Carry On
Tree Chopper
Nature's Compass
Ender Compass
More Overlays
Quick Leaf Decay
Grapple Mod
Open Glider
Open Elevators
Hopper Ducts
Scannable
Waddles
Better Bedrock Gen
Torch Master
Veining
Wither Skeleton Tweaks
Dropt
... and more! (mostly small QoL mods or libraries)
***Credits:***Pack Author - Luke616 Questing Contributors - Invader, Ricktor, Rihlsul, Meowyn, Skalfred, Lladar Alpha Testers & Config Help - Invader, Lladar, Skalfred, BearKiller Magiculture Logo - original by BearKiller, edited by Heiros Ore Cluster Textures - Shadowclaimer And a huge thanks to everyone who has left feedback or issue reports on CurseForge!
Thanks for reading, and if you decide to download, thanks for trying it out! Hope you enjoy our pack. - Luke616
If you would like to keep up with the development of this pack, find people to play with, and talk to others about the modpack, check out our discord channel at: https://discord.gg/uajhUa4
Looking for some people to play with? C heck out our public Magiculture 2 server, sponsored by Akliz here: https://discord.gg/hWu4JhgYYz
Project description from CurseForge.
Pick your setup
Magiculture 2 by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Made local changes? Try them in a copied instance before touching a world you care about.
Recent files
Magiculture 2 versions and loaders
Looking for an older file? The official CurseForge project page is in Resources.