CurseForge · Minecraft modpack
Create: Above and Beyond
The official Challenge-pack with Create. New inventions await!
Quick answer
Which Create: Above and Beyond release should I use?
Above and Beyond v1.3 is a complete pack release for 1.16.5 with Forge 36.2.20. Install it as its own launcher instance. If the creator publishes a separate server file, make sure it names this exact pack release. 136 mods in this pack file.
Pack setup
How should I set up Create: Above and Beyond for players and a server?
Use Above and Beyond v1.3 as the pack version. Install the pack as its own launcher instance. The creator’s listing does not name a separate server file, so check the release notes before setting up a dedicated server. Do not upload the ordinary client folder blindly.
A pack is a matched client and server setup, not one mod with an install-side label. Keep its release, loader, manifest and overrides together.
These numbers come from the pack file you chose. “Not labelled” means we don’t know which side it belongs on—not that it is safe everywhere. The file count is not a RAM estimate.
What are the server requirements for Create: Above and Beyond?
Above and Beyond v1.3. Change the pack release and its contents or setup may change too.
The selected pack release is Above and Beyond v1.3. That file is for Minecraft 1.16.5 with Forge 36.2.20. It contains 136 mod projects. The creator’s listing does not name a separate server file. Check their notes before using one, and do not upload an ordinary client folder or rebuild the pack mod by mod. A file count cannot tell us the right RAM, CPU or storage; size the server for the players and world you actually run.
About this project
What kind of pack is Create: Above and Beyond?
About
Create: Above and Beyond adds a variety of mods and compiles them into an epic technological journey toward space travel.
About fifty inventions lie between you and the moon. Thousands of components will flow into and through the ever-growing sequence of your machines, providing the means to explore the next level of technology.
Your entire factory will be put to a test as final products flow into the Data Centre, programming the Guidance computer of your Spaceship. Every step of the way is different, some may even differ depending on the generation seed of your World.
Tired of the grind? Fund the operation with coin provided either from various errands, or your chosen professions. Automatically ship produce from your farms or gather other players to aid you in your mission. Then you can purchase all manner of resources, artifacts and building blocks from the market.

Discover new Challenges
After a slow but ambitious early game, the pace accelerates rapidly as the first main components are fully automated.
A tangled web of conveyors, mixing and washing for crystals, controlled explosions, chromatic colour shifting, firing lasers at minecarts, crunching numbers, and other unconventional new automation tasks await you along the journey.
As bonus content, alchemical research and transmutation can lead you to the secret recipes unique to your world's generator seed!

Trade and Specialise
A varied selection of items able to be sold or purchased make for quite a significant game-changer in this pack.
Taking on a profession or running errands will earn you coins to spend on resources you'd prefer not to grind for instead. The trading feature set can be accessed via the questing interface, and even allows for sophisticated automation.

The Extra Mile
This Modpack introduces quite a large amount of exclusive blocks, items and fluids, as well as custom scripts for new interactions between machines or materials.
Additionally, some mods have been given a different look to modify their role and feel in the overall experience. Namely:
For seamless integration, custom assets that have been created for both revised and additional content contain palettes and styles of other mods included in the pack. Namely:
Full credit goes to all art teams involved in the projects above.
Special Thanks
- Jozufozu: pack name
- Daniel Amberson: pack logo
- Kryppers: title graphic, trailer editing
- LeastReality: trailer editing
- D'Arcy Olla: structures, playtesting
- evanthebruce: structures
- Lat & Max: KubeJS support
- Zelophed: AE2 support
- Direwolf20: easter egg
- Vexxel: texture for broken stone
Optifine
As far my testing went, Optifine seems to be compatible with the mods in this pack. You can add it as an improvement to the in-game framerate at the cost of a much longer startup time.
If you are using a shaderpack and the sky starts flickering, I recommend setting PlanetSkyOverride to false inside config/advancedRocketry.toml. Use Optifine & Shaders at your own risk. When compatibility issues arise, there is no garantuee that we will be able to help you.
Full list of Included Mods
- Mouse Tweaks (by YaLTeR)
- Thermal Expansion (by TeamCoFH)
- Thermal Foundation (by TeamCoFH)
- CoFH Core (by TeamCoFH)
- AppleSkin (by squeek502)
- KubeJS Create (by LatvianModder)
- Antique Atlas (by Hunternif)
- Item Filters (by LatvianModder)
- Cloth Config API (by shedaniel)
- Shutup Experimental Settings! (by Corgi_Taco)
- Storage Drawers (by Texelsaur)
- Architect's Palette (by Jsburg)
- Ender Storage 1.8.+ (by covers1624)
- Default Options (by BlayTheNinth)
- Reliquary v1.3 (by P3pp3rF1y)
- The Endergetic Expansion (by TeamAbnormals)
- Water Strainer (by Ruuubi)
- Portality (by Buuz135)
- Scorge (by illyohs)
- Back Tools (by ohaiiChun)
- iChunUtil (by ohaiiChun)
- ConnectedTexturesMod (by tterrag1098)
- Advanced Rocketry (by zmaster587)
- LibVulpes (by zmaster587)
- Open Loader (by DarkhaxDev)
- Crash Utilities (by Darkere)
- Thermal Locomotion (by TeamCoFH)
- Torchmaster (by xalcon)
- CobbleGenRandomizer (by HorribleNerd)
- spark (by Iucko)
- Fast Leaf Decay (by olafskiii)
- ReAuth (by TechnicianLP)
- Ore Tweaker (by EwyBoy)
- KubeJS Thermal (by LatvianModder)
- Cosmetic Armor Reworked (by LainMI)
- Sound Filters (by Tmtravlr)
- Fairy Lights (by pau101)
- Inventory Sorter (by cpw)
- Aquaculture 2 (by Shadowclaimer)
- Nature's Compass (by Chaosyr)
- Archer's Paradox (by TeamCoFH)
- Bad Wither No Cookie - Reloaded (by Kreezxil)
- Chisel (by tterrag1098)
- Crafting Tweaks (by BlayTheNinth)
- Culinary Construct (by TheIllusiveC4)
- Exchangers (by Jackyy)
- GunpowderLib (by Jackyy)
- Fast Furnace minus Replacement (by tfarecnim)
- FastWorkbench (by Shadows_of_Fire)
- Placebo (by Shadows_of_Fire)
- AI Improvements (by QueenOfMissiles)
- Decorative Blocks (by stohun)
- Decorative Blocks modded compat (by Evo_934)
- DrawerFPS (by someaddon)
- Paintings ++ (by AbsolemJackdaw)
- Enchanted Book Redesign (by tfarecnim)
- CC: Tweaked (by SquidDev)
- Forbidden and Arcanus (by cesar_zorak)
- Curios API (by TheIllusiveC4)
- CodeChicken Lib 1.8.+ (by covers1624)
- Abnormals Core (by TeamAbnormals)
- CB Multipart (by covers1624)
- Patchouli (by Vazkii)
- The Mighty Architect (by simibubi)
- Project Red - Core (by MrTJP)
- Orcinus's Caves (by orcinus73)
- CaveBiomeAPI [Forge] (by blackgear27)
- Darker Depths (by naterbobber)
- Extended Caves (by Polyvalord)
- Thermal Innovation (by TeamCoFH)
- Rubber Duck 1.16.5-1.17.1 (by Salvadormg15)
- Randomium Ore (by MehVahdJukaar)
- Connectivity (by someaddon)
- Straw Golem Reborn - Forge (by CommodoreThrawn)
- Metal Barrels (by tfarecnim)
- FTB Library (by FTB)
- Pretty Pipes (by Ellpeck)
- More Observers (by stephenb6174)
- Better Burning (by DarkhaxDev)
- Desolation (by y4z0n)
- Exotic Birds (by ThePavoReality)
- No Lakes in Forge (by shwible_gaming)
- Structures' Compass (by Samarium_150)
- FerriteCore (by malte0811)
- Clumps (by Jaredlll08)
- Selene Lib (by MehVahdJukaar)
- Chisels & Bits (by AlgorithmX2)
- More Minecarts and Rails (by goldey3)
- Buddycards (by wildcard_gamer)
- Hwyla (by TehNut)
- Flywheel (by jozufozu)
- Raven Coffee (by TheWandererRaven)
- FTB Teams (by FTB)
- Rhino (by LatvianModder)
- Corpse (by henkelmax)
- Dungeon Crawl (by xiroc_)
- Spawner Bug Fix (by MacTso)
- KubeJS (by LatvianModder)
- Improved Backpacks (by DreenDexTwitch)
- FTB Quests (by FTB)
- XK's Decoration (by xekr)
- Create (by simibubi)
- PonderJS (by kotakotik22)
- Architectury API (by shedaniel)
- Chicken Chunks 1.8.+ (by covers1624)
- Construction Wand (by ThetaDev)
- Controlling (by Jaredlll08)
- Dice (by Mr_Unknown404)
- Repurposed Structures (by telepathicgrunt)
- Worldshape (by simibubi)
- Grappling Hook Mod (by yyonne)
- Applied Energistics 2 (by AlgorithmX2)
- Chunk-Pregenerator (by Speiger)
- Drink Beer (by Lekavar)
- Farmer's Delight (by vectorwing)
- FTB Chunks (by FTB)
- Occultism (by kli_kli)
- Supplementaries (by MehVahdJukaar)
- Biomes O' Plenty (by Forstride)
- Pipez (by henkelmax)
- Project Red - Illumination (by MrTJP)
- Project Red - Integration (by MrTJP)
- Project Red - Transmission (by MrTJP)
- Valhelsia Core (by ValhelsiaTeam)
- Titanium (by Buuz135)
- Mantle (by mDiyo)
- Tinkers Construct (by mDiyo)
- Just Enough Items (by mezz)
- Configured (by MrCrayfish)
- Lootr (by Noobanidus)
- Catalogue (by MrCrayfish)
Project description from CurseForge.
Pick your setup
Create: Above and Beyond by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Made local changes? Try them in a copied instance before touching a world you care about.
Recent files
Create: Above and Beyond versions and loaders
Looking for an older file? The official CurseForge project page is in Resources.





