CurseForge · Minecraft modpack
Alchemity: The Skyblock
Alchemity: The Skyblock
Quick answer
Which Alchemity: The Skyblock release should I use?
1.0.11-Even-more-fixes is a complete pack release for 1.16.5 with Forge 36.2.22. Install it as its own launcher instance. If the creator publishes a separate server file, make sure it names this exact pack release. 146 mods in this pack file.
Pack setup
How should I set up Alchemity: The Skyblock for players and a server?
Use 1.0.11-Even-more-fixes as the pack version. Install the pack as its own launcher instance. The creator’s listing does not name a separate server file, so check the release notes before setting up a dedicated server. Do not upload the ordinary client folder blindly.
A pack is a matched client and server setup, not one mod with an install-side label. Keep its release, loader, manifest and overrides together.
These numbers come from the pack file you chose. “Not labelled” means we don’t know which side it belongs on—not that it is safe everywhere. The file count is not a RAM estimate.
What are the server requirements for Alchemity: The Skyblock?
1.0.11-Even-more-fixes. Change the pack release and its contents or setup may change too.
The selected pack release is 1.0.11-Even-more-fixes. That file is for Minecraft 1.16.5 with Forge 36.2.22. It contains 146 mod projects. The creator’s listing does not name a separate server file. Check their notes before using one, and do not upload an ordinary client folder or rebuild the pack mod by mod. A file count cannot tell us the right RAM, CPU or storage; size the server for the players and world you actually run.
About this project
What kind of pack is Alchemity: The Skyblock?
Hi! Its me! OfficialZygorg, on a quest to create a modpack that you might or might not like! (The start is a bit rough, but its all automations!)
BIG PD: Now we're testing a release version (Aka, you can now craft the marvelous clay, but we're not going to end on that :D (The modpack is finished, just fix updates for now)
Here's some tips!
You start on an island, that's a 3x3 of Grass. You can collect objects from the grass by shift+right click (The start of your adventure!)
The rest, you need to figure it out!
The github page is in here.
The modpack now has a discord! https://discord.gg/uXrUAyPKCh
PD: Sorry for the crappy logo, dont know how to make one :P (We now have one!)
PD2: All the custom recipes are made by me, some are from examples on modpacks, and with the help of the KubeJS discord comunity! (https://discord.gg/bPFfH6P)
PD3: The custom recipes are in "overrides/kubejs/server_scripts/script.js" (on the .zip), and on the instance "Alchemity The Skyblock/kubejs/server_scripts/script.js", if you want to have a peek on them.
PD4: Please, report any issues/features on the github page!
PD5: Main thread of this modpack on https://www.reddit.com/r/feedthebeast/comments/rb2bx6/alchemity\_the\_skyblock\_prealpha\_testing\_now\_on/
Project description from CurseForge.
Pick your setup
Alchemity: The Skyblock by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Made local changes? Try them in a copied instance before touching a world you care about.
Recent files
Alchemity: The Skyblock versions and loaders
Looking for an older file? The official CurseForge project page is in Resources.