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WC Tech & Magic WC Tech & Magic 10.2
Check the game version, loader and dependencies below, then grab this exact release.
Modrinth release
WC Tech & Magic 10.2
- Game
- 1.7.10
- Loader
- Forge
- Published
- 8 Sept 2023
- Channel
- release
- Downloads
- 285
Where this file goes
Keep this pack release together.
Install it as its own instance with the game version and loader above. The source has not labelled a separate server ZIP in the data we receive, so only use one when the creator lists it for this exact release.
Dependencies for this release
What else does it need?
No required project dependencies are listed for this release.
From the release
What changed?
• Updated WitchingGadgets config. (Set B:"Enable transmutations" to false) • Fixed vanilla ores not generating in the world. • Fixed ThermalFoundation-Ores not generating in the world. • Updated MagicalCrops config B:"Animals e.g. Pigs, Sheep and Chickens, drop Minicio essence when killed, default true"=true • Added the MineTweakerRecipeMaker mod. • Added a Magical Crops + Agricraft Mutations script. (Adds cool tooltips for Magical Crops items. Seeds tell you what they grow. Agricraft mutation for most seeds.) • Fixed two biome id's from twilight forest being conflicting with others. • Updated FoamFix config. Changed from true to B:mc18SkinSupport=false • Updated ArchaicFix config. Changed B:disableBlockingChunkUpdates=true (was false) • Removed the NetherTweaks mod. • Fixed recipe issue with sheep essence to make wool. (New Recipe: https://prnt.sc/0Vk6JLZMWDJm) • Added the Morpheus mod. (If a certain amount of players are sleeping it will get set to day. [10%]) • Updated thaumcraft config. Enabled all world_regeneration. • Added a recipe to craft "Quantized Glass" from technomancy. (Recipe: https://prnt.sc/iSSPI1dApJsD) • Added the EntityCulling mod. (Improves performance by using asynchronous calculations to determine obstructed entities.) • Added the ae2stuff mod.