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Packtrix Packtrix v26.1.2_2.0.1BETA for 26.1.2 NeoForge
Check the game version, loader and dependencies below, then grab this exact release.
Modrinth release
Packtrix v26.1.2_2.0.1BETA for 26.1.2 NeoForge
- Game
- 26.1.2
- Loader
- NeoForge
- Published
- 27 Sept 2026
- Channel
- release
- Downloads
- 453
Where this file goes
Keep this pack release together.
Install it as its own instance with the game version and loader above. The source has not labelled a separate server ZIP in the data we receive, so only use one when the creator lists it for this exact release.
Dependencies for this release
What else does it need?
No required project dependencies are listed for this release.
From the release
What changed?
for NeoForge 26.1.2 - v2.0.1.BETA PLEASE RUN THE INSTALLED VERSION ONCE BEFORE ADDING/CHANGING ANYTHING (heavily summarised changelog as the update is considerable) Patrix Resource Pack updated to V88 • added loads of things since previous version • various changes & fixes See Patrix resource pack v88 for other info NeoForge Mods: • ALL these mods are updated to latest available and working for NeoForge on 26.1.2 Including: • Iris v1.11.4 • Sodium 0.9.2 • Sinytra Connector v3.0.0.beta.6 (now requires Launchpad mod) • Forgefied Fabric has been removed! • Added Euphoria Patches mod by SpacEagle17 - adds options for better reflective metals (already on) • Added Iris Search also by SpacEagle17, can't find a setting for 'shadows' type it in the search bar Shaders - adds & updates/tweaked settings • Updated all publicly available shaders. • removed Bloop • Updated Solas Shader by septonious to a full PBR rewrite KNOWN ISSUES - trying to find long term solutions • with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, removed animation mods, if you prefer to have the 2 x mob animations, add animatica/MoreMcMeta (whichever you chose to use) • biome specific colour tints not working for block.properties, hoping to include Polytone code to RP to fix this soon