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CurseForge · Hytale mod

RPG Leveling And Stats/Skills

RPG Leveling turns Hytale into a true RPG with XP, levels, zones, scaling difficulty, and stat progression. Easy–Extreme modes; spend points on Damage, Defense, Health, Stamina. 0.3.0: classes and 18 passives (LifeSteal, Impact…). HUD, GUI, leaderboard.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which RPG Leveling And Stats/Skills release should I use?

Updated last month
Latest stable file RPGLeveling-0.3.10.jar
Game version 0.5
Mod system Built-in Hytale mod system

RPG Leveling And Stats/Skills RPGLeveling-0.3.10.jar targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should RPG Leveling And Stats/Skills be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does RPG Leveling And Stats/Skills RPGLeveling-0.3.10.jar need?

RPGLeveling-0.3.10.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add RPG Leveling And Stats/Skills without breaking your instance.

Built for RPG Leveling And Stats/Skills RPGLeveling-0.3.10.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use RPGLeveling-0.3.10.jar. It targets 0.5; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside RPGLeveling-0.3.10.jar. It opens that exact file at the source.

About this project

What does RPG Leveling And Stats/Skills add?

RPG Leveling — Stats, Classes & Progression for Hytale

X Wiki/Docs KOFI DISCORD

Turn Hytale into a real RPG. Experience and levels, monster scaling, zones, difficulty presets, and deep stat progression — plus 6 classes, 18 custom passives, and fully customizable classes so you can match any theme: fantasy, Star Wars, or your own RP server.

⚠️ Hytale Update 5 will bring breaking API changes. RPG Leveling below 0.3.6 is not compatible with that build — your game can crash. Upgrade to 0.3.6-pre.9.1 (current pre-release build targeting Hytale 0.5.0-pre.9.1), or wait for the stable release 0.3.6 when Update 5 is out. Mod developers: Update 5 brings a lot of server-side API changes — always back up your mods/ folder and your worlds before switching versions.

🆕 0.3.6Per-range XP-earned multipliers via the new XPCurveOverridesConfig.json (e.g. double XP at levels 50–79), built on Hytale 0.5.0-pre.9.1 (pre-release), level HUD migrated to Hytale's native HudManager (random kick / HUD layer collision bug is now definitively fixed; MultipleHUD no longer required), max-level HUD and Stats GUI now show total earned XP so the leaderboard at the cap ranks by what players actually grind, and lighter per-tick checks for 100+ players servers.

📖 Full documentation — Classes & passives, config, commands, instance/dungeon setup, API, translation. Check the docs first.

The server has built the new version of the mod (0.3.6).


🤝 Partner servers

Public Partner Hytale servers running RPG Leveling try the mod live in a real community before installing it on your own server.

image

IP: play.hylterium.fr


⚔️ Classes & full customization

  • 6 classes (default set) — Heavy, Blunt, Edge, Fang, Archery, Arcane. Each has unique weapons, innate stat bonuses per tier, and passives that trigger on damage dealt, damage taken, or on kill.
  • 18 custom passives — HighGuard, ThickSkin, Overkill, Impact, LastStand, DuelFocus, Riposte, LifeSteal, Backstab, and more. Add, remove, or swap passives per class; tune every value and percentage in JSON.
  • Fully customizable classes — Classes are templates. Override any class file: change name, icon, weapons, passives, and tier bonuses. No code required — edit JSON. Perfect for RP servers (medieval, Star Wars, cyberpunk, etc.).
  • Modded weapons — Register weapons from other mods in ClassesGlobalConfig.json (e.g. lightsaber, plasma rifle). Give a class damage bonuses for those weapons and rename the class in MessagesLanguageMapping — instant Jedi, bounty hunter, or custom archetype.
  • Tier system (T0 → T4) — Play a class to tier it up; each tier unlocks stronger innate bonuses and new passives. Bonuses scale with your player level, so switching class doesn’t waste progress.
  • New statsMovement Speed and Mana Regen (allocatable). Arcane class makes mana matter for magical weapons in Hytale.

🎮 Core RPG: monster & player leveling

  • Monster leveling — Every mob has a level. XP from kills is based on monster level; higher-level monsters give more XP. Level-gap penalties keep progression balanced: fight at your level for best rewards. Monster damage and HP scale with level; difficulty presets (Easy / Normal / Hard / Extreme) shape how tough it feels.
  • Player leveling — Earn XP from kills, mining, and woodcutting. Level up to get stat points; spend them on Damage, Defense, Health, Stamina, Mana, Mining, Woodcutting, Movement Speed, Mana Regen, and more. Clear HUD (level, XP bar, zone), in-game stats GUI, and leaderboard.
  • 6 zones — Emerald Grove, Howling Sands, Borea, Devastated Lands, Skylands, Poisonlands with different level ranges. HUD shows zone name and color (green = good match, orange/red = too hard). Instance Level Config for dungeons (e.g. Yung's HyDungeons).
  • Full control — Zone/entity overrides, boss levels, XP per kill, blacklists, PvP XP toggle. Public API for quest mods; database sync (H2, MySQL, PostgreSQL). Optional PartyPro for XP sharing.

Why use it?

  • Real progression — Monster-level XP and level-gap penalties keep you in content that matches your level. Difficulty presets and scaling out of the box.
  • Class identity — 6 classes, 18 passives, tier progression. Play a role; reward specialization.
  • Your server, your theme — Override classes and passives via JSON; support modded weapons; rename everything in MessagesLanguageMapping. Fantasy, Star Wars, or any RP — one mod, full flexibility.
  • Mod-friendly — API for XP and level checks; works with dungeon mods, PartyPro, MultipleHUD. No conflicts.

Documentation

📖 docs.rpg-leveling.zuxaw.com — Overview, Classes & passives, Passives config, Custom class guide, Commands, Configuration, Instance & Dungeon setup, Override for mods, Database Sync, API, PartyPro XP share.

Before you ask — Check the docs or Discord. Most answers are there.


Screenshots

level up

Monster level

Stats

Leaderboard

commands


Features

Classes & passives

  • 6 classes — Heavy, Blunt, Edge, Fang, Archery, Arcane. Each with dedicated weapons, innate bonuses (Health, Stamina, Defense, Movement Speed, Mana Regen, etc.) and 3 passives. Tier up (T0→T4) by playing; stronger bonuses and new passives per tier.
  • 18 passives — Damage when high HP, heal when hit (low HP), on-kill speed buff, stun chance, last stand, duel focus, riposte, lifesteal, backstab, and more. Fully configurable per tier (percentages, thresholds, durations, cooldowns).
  • Full customization — Override class JSON: Id, Icon, Weapons, Tiers (Innate + Dmg per weapon), Passives. Add weapon kinds for modded weapons; rename classes and passives in MessagesLanguageMapping. No new code — JSON only. Suits any RP (Star Wars, medieval, custom).

Leveling & XP

  • Monster-level XP — XP from kills based on monster level. Same-level or ±5 = best XP; much easier/harder = penalties. 6 zones with level ranges; HUD zone + color.
  • Mining & woodcutting XP — Break ore/mineral and wood blocks for XP. Scales with level and zone.
  • Level-difference multipliers — Content at your level rewards the most; trivial or overlevel content is discouraged.

Difficulty & combat

  • Difficulty scaling — Monster damage and HP scale with level. Level-gap penalties when underleveled (monsters hit harder, you deal less). EASY/NORMAL/HARD/EXTREME presets in config.
  • Config toggles — Enable/disable gap defense, gap damage to player, monster scale, underleveled XP reduction.

Stats

  • Combat — Damage, Defense (diminishing, max 80% reduction). Movement Speed, Mana Regen.
  • Gathering — Mining (ore/stone), Woodcutting (wood). Survival — Health, Stamina, Mana, Ammo, Oxygen. Stamina tuning — StaminaRegenSpeed, StaminaConsumption.
  • Configurable — Max points and effect per point per stat in StatsLevelConfig.json. Blacklist stats to hide them.

Content & overrides

  • ZoneLevelConfig — Entity overrides: fixed level, exact XP per kill, disable scaling per entity. Instance Level Config — Level range and overrides per instance/dungeon (dungeon mods).
  • Entity blacklist — Exclude NPCs/roles from leveling (e.g. Citizen mod).

HUD & GUI

  • HUD — Level, XP bar, zone name, zone color. GUI/lvl gui: allocate stats, leaderboard (top 100). Nameplates — Player level, monster level on look.
  • Optional — Death penalty (reset level), PvP XP toggle. MultipleHUD for HUD compatibility; EnableHUD: false to disable.

Admin & multiplayer

  • Commands/lvl setlevel, /lvl setpoints, /lvl addxp, /lvl resetstats (online + offline). /lvl resetrewards / /lvl resetrewardsall to clear claimed level rewards only. /lvl resetall for full reset of all players. Leaderboard — Top 100, includes offline. Permissions/lvl gui and /lvl info are open to everyone; /classes and admin commands use rpgleveling.command.* nodes (see docs); grant rpgleveling.command.* (or individual nodes) to staff.

Database & modders

  • Database sync — H2, MySQL, MariaDB, PostgreSQL. One-way: game → DB. Public API — Add XP, listen for level-up, get player level. PartyPro — XP share in party. TranslationMessagesLanguageMapping_<lang>.json files in the mod's languages/ subfolder. Drop a new file (e.g. MessagesLanguageMapping_french.json) to make a language available; players pick it from the Settings tab in the Stats GUI. New keys are auto-merged in English; existing translations are preserved. The legacy single-file mapping (MessagesLanguageMapping.json) is migrated to languages/MessagesLanguageMapping_english.json automatically on first run via the file-migration system.

Dependencies

  • None required — runs standalone.
  • MultipleHUD (optional) — other HUD mods alongside level HUD.
  • PartyPro (optional) — XP sharing in a party.

Commands

Command Description
/lvl gui Open stats & class GUI
/lvl info Show stats, commands, help
/lvl setlevel &lt;player&gt; &lt;level&gt; (Admin) Set player level (online & offline)
/lvl setpoints &lt;player&gt; &lt;points&gt; (Admin) Set available stat points (online & offline)
/lvl addxp &lt;player&gt; &lt;xp&gt; (Admin) Add XP to a player
/lvl resetstats &lt;player&gt; (Admin) Reset allocated stats (online & offline)
/lvl resetrewards &lt;player&gt; (Admin) Clear claimed level rewards (online & offline)
/lvl resetrewardsall (Admin) Clear claimed level rewards for all players
/lvl resetall (Admin) Reset level and stats for all players

/lvl gui / /lvl info: no permission. /classes and admin commands: rpgleveling.command.* (see full reference). 📖 Full command reference


RPG Leveling v0.3.6 · Zuxaw

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Project description from CurseForge.

Pick your setup

RPG Leveling And Stats/Skills releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

RPG Leveling And Stats/Skills releases and Hytale builds

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Looking for an older file? The official CurseForge project page is in Resources.