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Zombie Nights project artwork

CurseForge · Hytale mod

Zombie Nights

Progressive zombie invasion every night, survive until dawn.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Zombie Nights release should I use?

Updated 15 days ago
Latest stable file PJ-ZombieNights-1.3.9.jar
Game version 0.5
Mod system Built-in Hytale mod system

Zombie Nights PJ-ZombieNights-1.3.9.jar targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Zombie Nights be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Zombie Nights PJ-ZombieNights-1.3.9.jar need?

PJ-ZombieNights-1.3.9.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Zombie Nights without breaking your instance.

Built for Zombie Nights PJ-ZombieNights-1.3.9.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use PJ-ZombieNights-1.3.9.jar. It targets 0.5; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside PJ-ZombieNights-1.3.9.jar. It opens that exact file at the source.

About this project

What does Zombie Nights add?

Bisect Pedrijoe

ℹ️ Description

ZombieNights is a Hytale server mod that creates a nightly survival experience by spawning different types of zombies around players when night falls. Spawn behavior, limits, intervals and timing are all fully configurable — both via config file and in-game commands.

Now you can earn coins for Money 🪙 and xp for HySkills ⬆️ .

splash_pj-zombienights.jpg

📂 Features

Night spawning — Zombies spawn only between NightStart and NightEnd hours (default: 20:00 to 05:00).

Configurable spawn intervals — Random interval between MinIntervalSeconds and MaxIntervalSeconds.

Night interval — Spawn only every N nights (default: every night).

Dynamic nightly cap — The maximum zombies per night grows each night (BaseCap + nights × CapIncrementPerNight), capped at AbsoluteMaxCap.

Multiple zombie variants — Each variant has its own minimum spawn radius and unlock threshold.

Auto despawn — Zombies spawned by this mod are automatically removed when morning arrives.

In-game commands — All numeric parameters can be changed at runtime without restarting the server.

Full compatibility with:

PJ BloodMoon PJ Mob Events PJ Difficulty PJ Money PJ HySkill

⚙️ Configuration File

Located in the server's config directory as ZombieNights.json.

Parameter Default Description
MinIntervalSeconds 10 Minimum seconds between spawn events
MaxIntervalSeconds 30 Maximum seconds between spawn events
NightInterval 1 Spawn every N nights (1 = every night)
BaseCap 10 Base zombie cap per night
CapIncrementPerNight 2 Extra cap added per night elapsed
AbsoluteMaxCap 32 Hard ceiling for the nightly cap
SpawnsPerInterval 1 Zombies spawned each interval
NightStart 20 In-game hour when night begins
NightEnd 5 In-game hour when night ends
Spawns (see above) Per-entity spawn configuration

💻 In-Game Commands

Command alias: /zombienights or /zn

Bisect Pedrijoe

Work in progres … 🧟 (Updates very soon …)

Project description from CurseForge.

Pick your setup

Zombie Nights releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Zombie Nights releases and Hytale builds

40 of 40 releases match

Looking for an older file? The official CurseForge project page is in Resources.