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PJ BloodMoon project artwork

CurseForge · Hytale mod

PJ BloodMoon

Turns some nights into Blood Moons: mobs get more HP and damage

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which PJ BloodMoon release should I use?

Updated today
Latest stable file PJ-BloodMoon-1.4.0.jar
Game version 0.6
Mod system Built-in Hytale mod system

PJ BloodMoon PJ-BloodMoon-1.4.0.jar targets 0.6. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should PJ BloodMoon be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does PJ BloodMoon PJ-BloodMoon-1.4.0.jar need?

PJ-BloodMoon-1.4.0.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add PJ BloodMoon without breaking your instance.

Built for PJ BloodMoon PJ-BloodMoon-1.4.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use PJ-BloodMoon-1.4.0.jar. It targets 0.6; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside PJ-BloodMoon-1.4.0.jar. It opens that exact file at the source.

About this project

What does PJ BloodMoon add?

BloodMoon

The BloodMoon mod introduces a dynamic and challenging event to the world of Hytale.

During certain nights, the environment becomes considerably more dangerous, forcing players to be prepared or seek shelter to survive until dawn.

🌑 Event Mechanics

🌙 1. Start and End of the Blood Moon

  • Frequency: By default, a Blood Moon occurs once every 3 nights.
  • Schedule: The event begins at 20:00 (in-game time) and ends at 05:00 in the morning.
  • When the Blood Moon begins, all players in the world receive an on-screen visual notification, warning them of the danger and the increased enemy statistics.
  • Werewolfs! Sometimes, a random player in the game receives the visit of a Werewolf... ;)

❤️‍🩹 2. Difficulty Increase

While the Blood Moon is active, the creatures of the world undergo the following changes:

  • Increased Health: Hostile mobs have their usual maximum health multiplied by 2 (HpMultiplier = 2.0). This means it will take twice the effort to defeat them.
  • Increased Damage: The damage inflicted by melee attacks from hostile mobs is multiplied by 2 (DamageMultiplier = 2.0). A single hit from a basic enemy will be much more lethal.
  • Both values are customizable.

☀️ 3. Recovery at Dawn

When the clock reaches 05:00, the Blood Moon event concludes.

  • Surviving enemies will recover their normal statistics (their maximum health and damage will return to normal).
  • If an enemy with increased health had more current health than their normal maximum health at the end of the event, their health will automatically adjust to their new normal maximum limit to prevent them from maintaining extra health during the day.

⚙️ 4. Configurable

You can customize the mod using the json configuration file, in-game commands and UI.


Note: All numerical values mentioned (frequency, damage/health multipliers, and schedules) are the default values configured in the mod's internal system.

Bisect Pedrijoe

Project description from CurseForge.

Pick your setup

PJ BloodMoon releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

PJ BloodMoon releases and Hytale builds

41 of 41 releases match

Looking for an older file? The official CurseForge project page is in Resources.