CurseForge · Hytale mod
Extra Worldgen Asset Roots
Adds missing asset directories/node editor asset roots for Worldgen v2 assets.
Quick answer
Which Extra Worldgen Asset Roots release should I use?
Extra Worldgen Asset Roots extra_asset_roots-0.5.0.jar targets 0.7. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Extra Worldgen Asset Roots be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Extra Worldgen Asset Roots extra_asset_roots-0.5.0.jar need?
extra_asset_roots-0.5.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Extra Worldgen Asset Roots without breaking your instance.
Built for Extra Worldgen Asset Roots extra_asset_roots-0.5.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use extra_asset_roots-0.5.0.jar. It targets 0.7; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside extra_asset_roots-0.5.0.jar. It opens that exact file at the source.
About this project
What does Extra Worldgen Asset Roots add?
Extra Worldgen Asset Roots
This plugin adds missing Asset Directories/Node Editor Asset Roots (requires Renode) for the following Worldgen v2 asset types:
- Scanner
- Pattern
- Curve
- MaterialProvider
- VectorProvider
- Graph EdgeAction
- Graph EdgeSelector
- Graph NodeAction
- Graph NodeSelector
Project description from CurseForge.
Pick your setup
Extra Worldgen Asset Roots releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
0.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Extra Worldgen Asset Roots releases and Hytale builds
extra_asset_roots-0.5.0.jar
13 Oct 2026
extra_asset_roots-0.3.0.jar
1 Jun 2026
extra_asset_roots-0.2.0.jar
30 May 2026
Extra_Worldgen_Asset_Roots-0.1.0.jar
26 May 2026
Looking for an older file? The official CurseForge project page is in Resources.