Back to mods
GlymeraPlayerWorlds project artwork

CurseForge · Hytale mod

GlymeraPlayerWorlds

Private, persistent player worlds: right-click the Fragment, pick a biome, and a bounded mini-world spawns just for you. Invite visitors, trust friends, set permissions and spawns. Craft at the Alchemy Bench. Survives restarts.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which GlymeraPlayerWorlds release should I use?

Updated 2 months ago
Latest stable file GlymeraPlayerWorlds-1.0.0.jar
Game version 0.5
Mod system Built-in Hytale mod system

GlymeraPlayerWorlds-1.0.0.jar targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should GlymeraPlayerWorlds be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does GlymeraPlayerWorlds-1.0.0.jar need?

GlymeraPlayerWorlds-1.0.0.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add GlymeraPlayerWorlds without breaking your instance.

Built for GlymeraPlayerWorlds-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use GlymeraPlayerWorlds-1.0.0.jar. It targets 0.5; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside GlymeraPlayerWorlds-1.0.0.jar. It opens that exact file at the source.

About this project

What does GlymeraPlayerWorlds add?

GlymeraPlayerWorlds - Private Persistent Player Worlds

Give every player their own private, persistent mini-world. Right-click the Fragment, pick a biome, and a fresh bounded world spawns just for you - with a visitor/trust permission system, custom spawns, and a clean in-game menu. Survives restarts.

Don't miss my other exciting projects — take a look at GlymeraCraft's Profile Discord: https://discord.gg/s5NRFWfxgy


What is GlymeraPlayerWorlds?

GlymeraPlayerWorlds lets each player own one (or more) personal, persistent worlds, separate from the main world. A player crafts a Fragment: Player Realm, right-clicks it, picks a biome from a menu, and the server generates a brand-new Hytale world bounded to a fixed box around its spawn. The world is theirs: they decide who may visit, who may build, and where the spawn point is.

Everything is persistent. Worlds, spawns, trust lists and visitor rules survive server restarts.


How It Works

Crafting the Fragment

Craft at the Alchemy Bench:

  • 6x Greater Essence of Life
  • 1x Old Map

The recipe is enabled by default and can be turned off in the config (the recipe then stays visible but cannot be crafted; admins hand out Fragments with /pw give).

Creating a world

  1. Right-click the Fragment: Player Realm (or run /pw) to open the menu.
  2. Pick one of the enabled biomes: plains, desert, taiga, volcanic, default.
  3. The server generates your world and teleports you in. The Fragment is consumed.
  4. A bedrock boundary wall is raised around the playable area so the edge is clearly marked.

If world generation ever fails, the Fragment is refunded - you are never charged for nothing.

Entering, leaving and returning

  • /pw enter drops you into your first world (no Fragment needed once you own one).
  • /pw exit returns you to exactly where you came from.
  • The playable area is bounded; players cannot wander past the edge.

Visiting other players' worlds

Friends use the same menu: open /pw and below your own worlds you'll find a list of all worlds currently open to visitors — each with a "Visit" button that teleports you straight in. A world appears in that list as soon as its owner enables "Visitors allowed"; players on the owner's Trust list see and can visit the world even when visitors are disabled. /pw exit returns a visitor to exactly where they came from.

Visitors and trust

From a world's Settings page the owner controls:

  • Visitors allowed on/off.
  • For visitors: build, break and interact permissions, each toggled individually.
  • A Trust list - trusted players get full owner-level rights in that world.
  • Set spawn at your current position.

When visitor access is revoked, anyone no longer authorized is automatically sent back out.

Replacing and deleting

Already at your world cap? Replace an existing world with a new biome from its Settings page (costs one Fragment), or delete it outright. Replacing keeps your old world intact until the new one has finished generating.


Commands

Command Who Description
/pw Everyone Open the Player Worlds menu (own worlds + visitable worlds of other players)
/pw enter Everyone Enter your own (first) world - no Fragment required
/pw exit Everyone Leave your world and return where you came from
/pw give <player> OP Give a Fragment: Player Realm to a player

Configuration

Config file: mods/de.glymera_GlymeraPlayerWorlds/config.json

Key Default Description
maxWorldsPerPlayer 1 How many worlds one player may own. At the cap, pick a new biome by replacing an existing world.
edgeLengthChunks 13 Edge length of the playable box in 32-block chunks (must be odd; even values round up). 13 = 416x416 blocks.
availableBiomes all on Which biomes appear in the picker: plains, desert, taiga, volcanic, default.
recipeEnabled true Whether the Fragment can be crafted. false = recipe shown but blocked; use /pw give.

Features at a Glance

  • Private, persistent per-player worlds with a clean in-game menu.
  • Five built-in biomes, admin-selectable.
  • Bounded playable area with a bedrock boundary wall (builds in the background, resumes after a restart).
  • Visitor permissions (build / break / interact) and an owner-level trust list.
  • Custom spawn points, world replacement and deletion.
  • Fragment refunded if generation fails; safe against double-click duplication.
  • Fully configurable; recipe toggle included.

Project description from CurseForge.

Pick your setup

GlymeraPlayerWorlds releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

GlymeraPlayerWorlds releases and Hytale builds

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.