CurseForge · Hytale mod
GlymeraOres
When water meets lava, stone can turn into ore: Copper, Iron, Silver, Gold, Cobalt, Thorium, Mithril or Adamantite. Build your own Minecraft-style ore generator. Chance and weights fully configurable, zero new blocks.
Quick answer
Which GlymeraOres release should I use?
GlymeraOres-5.0.0.jar targets 0.7. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should GlymeraOres be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does GlymeraOres-5.0.0.jar need?
GlymeraOres-5.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add GlymeraOres without breaking your instance.
Built for GlymeraOres-5.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use GlymeraOres-5.0.0.jar. It targets 0.7; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside GlymeraOres-5.0.0.jar. It opens that exact file at the source.
About this project
What does GlymeraOres add?
GlymeraOres
Part three of the fluid trilogy — works on its own, shines together with GlymeraBucket (carry lava and other fluids) and GlymeraFountain (endless fluid sources). Bucket brings the fluids, Fountain keeps them flowing, Ores makes the meeting point worth building around.
In vanilla Hytale, water and lava always solidify into plain stone. With GlymeraOres, that moment gets interesting: every solidified block has a configurable chance to come out as an ore instead. Build yourself a Minecraft-style ore generator — the classic that Hytale was missing.
How it works
Wherever water and lava meet — hand-poured, from a fountain, or in a contraption — the game forms stone, cobblestone or cooled magma. GlymeraOres hooks exactly that moment:
- 85 % of the time you get the normal stone, just like vanilla.
- 15 % of the time (default, fully configurable) the block comes out as a real, native ore block instead.
No new blocks, no custom items: the plugin places the same ore blocks you mine in the wild, with their normal drops and tools. It also costs your server nothing — no scanning, no ticking, the dice roll happens inside the game's own solidification step.
The ores
All eight ores that exist as mineable blocks in Hytale, weighted by rarity:
| Ore | Default weight |
|---|---|
| Copper | 28 |
| Iron | 28 |
| Silver | 14 |
| Gold | 11 |
| Cobalt | 9 |
| Thorium | 5 |
| Mithril | 3 |
| Adamantite | 2 |
Every weight can be changed, set to 0, or cranked up. There are also seven crystal colours in the config (off by default) if you want your generator to sparkle.
Build your first generator
- Let lava fall from above — a dispenser of your choice, a lava fall, or a GlymeraFountain lava well.
- Run water into its path from the side.
- Where they meet, stone forms — sometimes it glitters. Mine it, or let a piston (e.g. GlymeraBluestone) push it out automatically.
That's all. The mechanic works anywhere in the world, in any contraption shape.
Configuration
mods/de.glymera_GlymeraOres/config.json
| Option | Default | What it does |
|---|---|---|
oreChance |
0.15 |
Overall chance that a solidified block becomes an ore (0–1) |
oreWeights |
see table | Relative weight per ore; 0 removes it from the pool |
crystalWeights |
all 0 |
Crystal blocks (Rock_Crystal_<colour>_Block) as additional rolls — off until you want them |
tierCap |
0 |
1–4 limits ores to a rarity tier (e.g. 1 = copper/iron only); 0 = off |
Every setting is explained right inside config.json. After editing the file, run /gores reload (OP or console) — the changes apply immediately, no restart needed.
Notes
- Zero footprint: no new blocks or items ever enter your world. Uninstall the plugin and everything that was generated is plain native content.
- No dependencies. One admin command:
/gores reload. - Works standalone — best experienced as the finale of the trilogy with GlymeraBucket and GlymeraFountain.
Project description from CurseForge.
Pick your setup
GlymeraOres releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
0.6
1 loader build0.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
GlymeraOres releases and Hytale builds
GlymeraOres-5.0.0.jar
3 Nov 2026
GlymeraOres-4.0.0.jar
13 Oct 2026
GlymeraOres-3.0.0.jar
2 Sept 2026
GlymeraOres-2.0.0.jar
28 Aug 2026
GlymeraOres-1.0.0.jar
23 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.