CurseForge · Hytale mod
Dungeon Blocker Safety Manager
Dungeon Blocker Safety Manager was created for server networks that run their main world and dungeon content on separate servers.
Quick answer
Which Dungeon Blocker Safety Manager release should I use?
Dungeon Blocker Safety Manager Dungeon-Blocker-Safety-Manager-1.0.0-Hytale-0.6.5.jar targets 0.6. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Dungeon Blocker Safety Manager be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Dungeon Blocker Safety Manager Dungeon-Blocker-Safety-Manager-1.0.0-Hytale-0.6.5.jar need?
Dungeon-Blocker-Safety-Manager-1.0.0-Hytale-0.6.5.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Dungeon Blocker Safety Manager without breaking your instance.
Built for Dungeon Blocker Safety Manager Dungeon-Blocker-Safety-Manager-1.0.0-Hytale-0.6.5.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Dungeon-Blocker-Safety-Manager-1.0.0-Hytale-0.6.5.jar. It targets 0.6; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside Dungeon-Blocker-Safety-Manager-1.0.0-Hytale-0.6.5.jar. It opens that exact file at the source.
About this project
What does Dungeon Blocker Safety Manager add?
Dungeon Blocker Safety Manager
Overview
Dungeon Blocker Safety Manager is designed for Hytale server networks that run their main world and dungeon content on separate servers.
On the main server, the mod prevents players from activating portal and dungeon keys. This stops unwanted dungeon instances from being created in the background.
The keys remain normal inventory items and can still be crafted, traded, stored, and transferred to a separate dungeon server through an existing inventory synchronization system.
Important: Install this mod only on the main server.
Do not install it on the dungeon server, or the keys will also be disabled there.
Features
- Prevents portal and dungeon keys from being activated on the main server
- Stops unwanted
instance-*dungeon worlds from being created - Keeps keys inside the player's inventory
- Preserves item IDs, names, rarities, icons, and stack amounts
- Allows keys to remain craftable, tradable, and storable
- Supports different dungeon mods and multiple portal key systems
- Allows players to carry their keys to a separate dungeon server
- Prevents broken or unfinished dungeon instances
- Helps protect the main server from restart loops and startup problems
- No portal stones or dungeon keys need to be removed from the server
Why This Mod Exists
Blocking a dungeon only when its world is already being created can be too late.
Some dungeon systems begin creating an instance in the background before the player is transferred. If that process is interrupted, an unfinished dungeon world may remain saved on the server.
This can cause problems such as:
- The server becoming stuck during startup
- Players being unable to join
- Broken dungeon instances loading again after every restart
- Plugins waiting for an instance that never finished loading
- Watchdogs repeatedly restarting the server
Dungeon Blocker Safety Manager prevents the key from starting the dungeon process on the main server.
Example
Main Server:
PortalKey_Shivas_Ice_Cave x1
Key activation is blocked.
The key remains in the player's inventory.
Server Transfer:
The inventory synchronization system transfers the key.
Dungeon Server:
The original dungeon mod is installed.
Dungeon Blocker Safety Manager is not installed.
The key works normally and the dungeon can be started.
Installation
- Download the JAR file.
- Place it inside the main server's
modsfolder. - Remove older versions of Dungeon Blocker Safety Manager.
- Fully restart the server.
- Do not install the mod on the dungeon server.
The dungeon server must still contain the original dungeon mods and key assets.
Server Setup Requirements
This mod does not connect servers by itself.
For a complete multi-server setup, you need a separate system for:
- Inventory synchronization
- Server transfers
- Proxy or portal connections
- Player data synchronization
The same dungeon key item IDs must exist on both servers.
Main Server Behavior
On the main server:
- Dungeon and portal keys cannot be activated
- Keys are not removed
- Keys can still be crafted
- Keys can still be traded
- Keys can still be stored
- Keys can be transferred to the dungeon server
Dungeon Server Behavior
On the dungeon server:
- Do not install Dungeon Blocker Safety Manager
- Install the original dungeon mods
- Install all required dungeon assets
- Keep the same key item IDs
- Keys will work normally
Compatibility
- Developed for Hytale Server
0.5.7 - Designed for multi-server networks
- Intended for setups with a separate main server and dungeon server
- Supports different dungeon mods and portal key systems
- Does not rely on a single dungeon name
Endless Leveling
The Endless Leveling dungeon tab is separate from the portal key protection.
A customized Endless Leveling build can redirect the dungeon tab and display a message instead of opening the dungeon menu.
The general Dungeon Blocker Safety Manager JAR handles the key protection. The customized Endless Leveling build handles the menu redirect.
What This Mod Does Not Do
- It does not synchronize inventories
- It does not connect servers
- It does not configure a proxy
- It does not transfer levels, money, skills, or classes
- It does not install dungeon mods
- It does not remove keys or recipes
- It does not automatically configure the dungeon server
- It does not block keys on servers where the mod is not installed
Important Notes
Use this mod only on the server where dungeon keys must be disabled.
The original dungeon mods must still be installed on the dungeon server.
Test the setup with one key before making it available to all players.
Credits
Originally developed for the Tale-World Hytale server network.
❤️ Support
If you enjoy this mod, consider leaving a ⭐ on CurseForge!
You can also support my work here:
🔗 Check Out My Other Hytale Projects
Take a look at my other Hytale mods and projects here:
👉 DerFriesn CurseForge Projects
Tale-World German Community 
Tale-World is my German Hytale community server project.
- IP:
play.tale-world.com - Website: https://tale-world.com/
- Discord: https://discord.gg/qJqGKBMgM8
Come join the community, test the mod, give feedback and help shape the future of Tale-World.
Project description from CurseForge.
Pick your setup
Dungeon Blocker Safety Manager releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
0.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Dungeon Blocker Safety Manager releases and Hytale builds
Dungeon-Blocker-Safety-Manager-1.0.0-Hytale-0.6.5.jar
11 Sept 2026
Dungeon-Blocker-Safety-Manager.jar
30 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.