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FullTeleporters project artwork

CurseForge · Hytale mod

FullTeleporters

Link, name, share, and manage unlimited teleporters your way. No config files. No complexity. Just teleporting.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which FullTeleporters release should I use?

Updated last month
Latest stable file FullTeleporters-1.1.3.jar
Game version 0.6
Mod system Built-in Hytale mod system

FullTeleporters-1.1.3.jar targets 0.6. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should FullTeleporters be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does FullTeleporters-1.1.3.jar need?

FullTeleporters-1.1.3.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add FullTeleporters without breaking your instance.

Built for FullTeleporters-1.1.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use FullTeleporters-1.1.3.jar. It targets 0.6; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside FullTeleporters-1.1.3.jar. It opens that exact file at the source.

About this project

What does FullTeleporters add?

🚧 Work in Progress — FullTeleporters is actively evolving! Have an idea for a new feature, a destination type, or something you'd love to see in the portal system? Drop it in the comments. Player suggestions directly shape what comes next.

FullTeleporters is a Hytale mod that gives players and admins full control over teleporters — destinations, visibility, sharing, and limits, all from a clean in-game UI.

⭐ Features

  • Custom warp names — name your teleporter anything you want; names are validated and unique across the server

  • Destination dropdown — link any teleporter to any configured public portal on the server, or filter to show only yours

  • Public & Private visibility — set each portal as public (anyone can use it) or private (owner and trusted players only)

  • Portal Sharing — grant specific players access to your private portals via the in-game sharing panel; search by name, paginated list, access tracked per portal

  • Admin panel — set max teleporters per player and max unconfigured teleporters server-wide; —1 = unlimited

  • Conflict preview — the admin panel shows in real time which players would be affected before applying a new limit

  • Retroactive limit nudge — players above a newly reduced limit are notified when they interact with a portal and guided to resolve it

  • Zero performance impact — pure native ECS, in-memory indexes, no external schedulers, no HashMaps for tracking

⬇️ Installation

  • Download the latest FullTeleporters.jar

  • Place it in your server's UserData/Mods/ folder

  • Start the server — no configuration file needed

🌀 How It Works

  • Place a teleporter block in the world — it starts unconfigured

  • Interact with it to open the configuration panel

  • Set a name, pick a destination from the dropdown, and choose public or private

  • Save — the portal activates immediately and is ready to use

  • Want to share a private portal? Hit Share to open the sharing panel, search for the player, and grant access with one click

  • Admins can run /ft admin to manage server-wide limits at any time; the panel shows a live preview of affected players before any change is applied

  • If a limit is reduced, players above it are notified on their next portal interaction and guided to remove the excess

⚙️ Configuration

  • Max teleporters per player — default 10 (—1 = unlimited)

  • Max unconfigured teleporters — default 5 (—1 = unlimited)

  • All settings are managed in-game via /ft admin — no file editing required

✔️ Compatibility

  • No dependencies

  • Compatible with other mods

🌐 Supported Languages

  • 🇺🇸 English

  • 🇧🇷 Portuguese (Brazil)

  • 🇪🇸 Spanish

  • 🇷🇺 Russian

Project description from CurseForge.

Pick your setup

FullTeleporters releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

FullTeleporters releases and Hytale builds

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.