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CurseForge · Hytale mod

Configly

Centralized, Visible, Accessible Mod-Wide Configurations

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Configly release should I use?

Updated today

We could not find enough file information to pick a stable Hytale setup for Configly.

Where it goes

Where should Configly be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Configly need?

Choose a release before relying on this list.

This file does not give us a dependency list. Check the creator notes before installing.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Configly without breaking your instance.

We could not pick a file, so treat this as a checklist—not a compatibility promise.

  1. 01

    Stick to this file

    We could not pick a stable file here. Check the game version and loader on the official project page before installing anything.

  2. 02

    Bring the mods it needs

    This file does not give us a dependency list. Check the creator notes before installing.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    There is no download page for this exact file. Open the project page in Resources and choose the matching release there.

About this project

What does Configly add?

Configly

CurseForgeDocsGitHub

Mod-wide configuration for Hytale mods. A library for mod developers.

Configly is infrastructure for your mod, not something your users install. You shade it into your jar, define your config, and ship. Your users never learn the name Configly - they just get a clean, editable config file where they expect one.


The problem

Giving your mod a config file today means registering your own AssetStore. That gets you:

  • A whole asset folder holding a single file, Server/YourMod/Config/YourMod.json
  • An asset class, a codec, a key function, and store registration written by hand
  • No way for anyone else to override a value without replacing the entire file

And every mod that does this puts its settings somewhere different, so a server owner running twelve mods hunts through twelve layouts.

What Configly does

Registers the store once, for every mod. You write the codec for your own fields and nothing else. Every mod's config lands in one shared Server/Configs/ folder, one file each.

Server/Configs/
├── Hexcode.json
├── Icarus.json
└── YourMod.json

Integration

Define your config. Extend Config, give it a BuilderCodec, and write it exactly like any other Hytale asset codec:

public final class HexcodeConfig extends Config {
    public static final BuilderCodec<HexcodeConfig> CODEC = BuilderCodec.builder(HexcodeConfig.class, HexcodeConfig::new)
        .append(new KeyedCodec<>("RespectPvp", Codec.BOOLEAN),
            (config, b) -> config.respectPvp = b,
            config -> config.respectPvp)
        .documentation("Whether Hexcode spells honour the server PVP setting")
        .add()
        .build();

    private boolean respectPvp = true;

    public boolean respectsPvp() {
        return respectPvp;
    }
}

Register it in setup():

Configly.register("Hexcode", HexcodeConfig.class, HexcodeConfig.CODEC);

Ship the default at Server/Configs/Hexcode.json:

{
  "Type": "Hexcode",
  "RespectPVP": true
}

Read it anywhere:

HexcodeConfig.get().respectsPvp();

That is the whole integration.


What you get

Any shape you want. Your codec, your fields, your validation. Configly never inspects your config, so it can be as simple as one flag or as deep as a nested balance table.

Typed asset editor support, free. Every field becomes a real editor control and every .documentation(...) string becomes its description. Your users stop guessing at raw JSON, and you stop fielding "what does this value do" reports.

Hot reload. Edits from disk or the asset editor take effect without a restart.

Patchable by other packs. A compatibility pack can override a single value of your config without touching your mod, gated on your mod being installed:

Server/Configs/Hexcode.patch

{
  "$Requires": "Riprod:Hexcode",
  "RespectPVP": false
}

Everything the patch does not name keeps your value. Requires Patchly; Configly works fine without it.

Uninstall-safe. If your mod is removed, its config file is left byte-for-byte intact rather than erroring. Reinstall and every tuned value and third-party patch is still there.


Shipping it

Two options: You can either put a Configly.jar into lib/ and locally shade it or reference Configly from the maven repo

plugins {
    id 'com.gradleup.shadow' version '9.4.2'
}

configurations {
    shadowBundle
    implementation.extendsFrom(shadowBundle)
}

dependencies {
    shadowBundle(files('lib/Configly-X.Y.Z.jar'))
    // or shadowBundle('curse.maven:configly-1550889:8498417')
}

shadowJar {
    archiveClassifier.set('')
    mergeServiceFiles()
    configurations = [project.configurations.shadowBundle]
}

tasks.build {
    dependsOn("shadowJar")
}

Your mod ships alone. No required dependency, nothing for your users to install.

Bundling is safe. Any number of mods can each carry their own shaded copy. At startup one registers the store and the rest bind to it, so copies never collide and never fight over the folder.


Docs and source: https://github.com/itsriprod/configly Issues: https://github.com/itsriprod/configly/issues License: GPLv3

Project description from CurseForge.

Recent files

Configly releases and Hytale builds

0 of 0 releases match

No release information is currently available.

Looking for an older file? The official CurseForge project page is in Resources.