Back to mods
Entity Motion Triggers project artwork

CurseForge · Hytale mod

Entity Motion Triggers

Creates, converts and moves entities for interactive props and platforms.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Entity Motion Triggers release should I use?

Updated yesterday
Latest stable file Entity_Motion_Triggers-1_3_2.jar
Game version 0.6
Mod system Built-in Hytale mod system

Entity Motion Triggers Entity_Motion_Triggers-1_3_2.jar targets 0.6. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Entity Motion Triggers be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Entity Motion Triggers Entity_Motion_Triggers-1_3_2.jar need?

Entity_Motion_Triggers-1_3_2.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Entity Motion Triggers without breaking your instance.

Built for Entity Motion Triggers Entity_Motion_Triggers-1_3_2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Entity_Motion_Triggers-1_3_2.jar. It targets 0.6; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Entity_Motion_Triggers-1_3_2.jar. It opens that exact file at the source.

About this project

What does Entity Motion Triggers add?

Summary:
Creates, converts and moves entities for interactive props and platforms.

Short description:
Creates objects as entities, converts blocks into props, moves horizontal platforms, applies player-carrying collision and attaches particles to moving entities. Supports position, rotation, scale, relative movement and configurable collision.

WIP

Project description from CurseForge.

Pick your setup

Entity Motion Triggers releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Entity Motion Triggers releases and Hytale builds

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.