CurseForge · Hytale mod
Entity Motion Triggers
Creates, converts and moves entities for interactive props and platforms.
Quick answer
Which Entity Motion Triggers release should I use?
Entity Motion Triggers Entity_Motion_Triggers-1_3_2.jar targets 0.6. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Entity Motion Triggers be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Entity Motion Triggers Entity_Motion_Triggers-1_3_2.jar need?
Entity_Motion_Triggers-1_3_2.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Entity Motion Triggers without breaking your instance.
Built for Entity Motion Triggers Entity_Motion_Triggers-1_3_2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Entity_Motion_Triggers-1_3_2.jar. It targets 0.6; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside Entity_Motion_Triggers-1_3_2.jar. It opens that exact file at the source.
About this project
What does Entity Motion Triggers add?
Summary:
Creates, converts and moves entities for interactive props and platforms.
Short description:
Creates objects as entities, converts blocks into props, moves horizontal platforms, applies player-carrying collision and attaches particles to moving entities. Supports position, rotation, scale, relative movement and configurable collision.
WIP
Project description from CurseForge.
Pick your setup
Entity Motion Triggers releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Entity Motion Triggers releases and Hytale builds
Entity_Motion_Triggers-1_3_2.jar
30 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.