CurseForge · Hytale mod
NCS88 No mob regen
A small, server-side Hytale Update 6 mod that prevents NPCs from immediately regenerating health after fleeing combat.
Quick answer
Which NCS88 No mob regen release should I use?
NCS88 No mob regen NCS88-No-Mob-Regen-1.0.1.jar targets 0.6. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should NCS88 No mob regen be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does NCS88 No mob regen NCS88-No-Mob-Regen-1.0.1.jar need?
NCS88-No-Mob-Regen-1.0.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add NCS88 No mob regen without breaking your instance.
Built for NCS88 No mob regen NCS88-No-Mob-Regen-1.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use NCS88-No-Mob-Regen-1.0.1.jar. It targets 0.6; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside NCS88-No-Mob-Regen-1.0.1.jar. It opens that exact file at the source.
About this project
What does NCS88 No mob regen add?
V1.0 behaviour
Any successful positive damage received by an NPC disables its health regen.
- Every new hit restarts the quiet-period timer.
- Regen is restored after 30 seconds without new damage.
- Players are never affected.
- Damage source does not matter: melee, projectiles and environmental damage all
use the same server damage pipeline. - The NPC's pre-existing regen state is preserved. An NPC whose regen was already
disabled by another mod or role stays disabled after the timer expires.
Install
Place NCS88-No-Mob-Regen-1.0.0.jar in the Hytale server's mods directory,
then restart the server.
Configuration
On first run the plugin creates ncs88_no_mob_regen.json in its plugin data
directory:
{
"RegenDelaySeconds": 30.0
}
Values below zero are treated as zero. Restart the server after changing the
configuration.
Compatibility notes
The mod does not replace NPC assets, roles, stats, weapons or damage values. It
only toggles the Update 6 HealthRegenState component for damaged NPCs and uses
a transient ECS component for its timer.
Project description from CurseForge.
Pick your setup
NCS88 No mob regen releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
NCS88 No mob regen releases and Hytale builds
NCS88-No-Mob-Regen-1.0.1.jar
31 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.