CurseForge · Hytale mod
Resource renewal
♻️ Mine it. Wait. It's back. Configurable resource regeneration.
Quick answer
Which Resource renewal release should I use?
Resource renewal ResourceRenewal-1.0.0.jar targets 0.6. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Resource renewal be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Resource renewal ResourceRenewal-1.0.0.jar need?
ResourceRenewal-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Resource renewal without breaking your instance.
Built for Resource renewal ResourceRenewal-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ResourceRenewal-1.0.0.jar. It targets 0.6; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside ResourceRenewal-1.0.0.jar. It opens that exact file at the source.
About this project
What does Resource renewal add?
♻️ Make Your Resources Renewable!
Never run out of ores and resources again!
This mod makes ores and other configurable resources renewable. Once a resource block is mined, it will automatically regenerate after a configurable amount of time, letting your world’s resource supply replenish itself.
⚙️ Fully configurable
- Choose which resources can regenerate
- Set custom regeneration times
- Works with ores and other blocks/resources
- Keep your world’s resources renewable without constantly exploring for new deposits
⛏️ Default Configuration
By default, only ores are configured to regenerate.
The mod does not automatically make every resource renewable. You can customize the configuration to add other blocks or resources whenever you want.
| Ore | Regeneration time* |
|---|---|
| 🟠 Copper | ~10–15 min |
| ⚙️ Iron | ~15–20 min |
| ⚪ Silver | ~17–22 min |
| 🟡 Gold | ~20–40 min |
| 🟢 Thorium | ~30–60 min |
| 🔵 Cobalt | ~35–70 min |
| 🔴 Adamantite | ~39–79 min |
| 💎 Mithril | ~44–89 min |
* Times are approximate real-world time. Each ore regenerates after a random time within the displayed range. The configuration uses in-game seconds, with 1 real-world second being approximately 30 in-game seconds.
Mine it. Leave it. Come back later. It's back. ♻️
Perfect for long-term survival worlds, servers, and progression-focused gameplay where you want resources to remain available without making them unlimited from the start.
Project description from CurseForge.
Pick your setup
Resource renewal releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Resource renewal releases and Hytale builds
ResourceRenewal-1.0.0.jar
5 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.