CurseForge · Hytale mod
Strange Matter
Strange Matter brings mad science to Hytale. Explore strange places, study powerful anomalies and build a laboratory that turns your discoveries into useful inventions.
Quick answer
Which Strange Matter release should I use?
Strange Matter StrangeMatter-0.9.10.jar targets 0.6. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Strange Matter be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Strange Matter StrangeMatter-0.9.10.jar need?
StrangeMatter-0.9.10.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Strange Matter without breaking your instance.
Built for Strange Matter StrangeMatter-0.9.10.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use StrangeMatter-0.9.10.jar. It targets 0.6; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside StrangeMatter-0.9.10.jar. It opens that exact file at the source.
About this project
What does Strange Matter add?

Find something strange. See what it can do.
Strange Matter brings mad science to Hytale. Head into the wild, study the anomalies you find, and bring their power back to your laboratory. Before long, you will be building machines and gadgets that make those discoveries useful. A Tinfoil Hat might help along the way.
Gravity lets go of the ground. Rifts spit electricity. Near a Thoughtwell, the things moving at the edge of your vision might not be real.
Six kinds of anomaly change the places where they appear. Scan them, search for strange minerals nearby, and learn what makes each one dangerous. Once you know how to contain them, you can bring a discovery home.

Your Research Tablet connects discoveries in a circuit board of new ideas. Pick a topic, prepare a research note, and take it to a Research Machine.
Each topic has an experiment to solve. Remember patterns, align signals, and keep unstable forces under control. Successful research opens up new inventions and journal pages that help you decide what to try next.

Build a laboratory that does more than look the part. Generate resonant power, collect shards from nearby anomalies, and feed your discoveries into the Reality Forge.
Then give the routine work to your machines. Double the metal yield from supported ores, smelt with electricity, and automate Workbench recipes you have learned. Gravitic Tubes send items floating between chests, furnaces, and machines. Set a few filters and stock limits, and turn a room full of experiments into a working production line.

The best discoveries deserve a trip outside. Link places with portals, break through rock with a Graviton Hammer, or ride out on a Hoverboard.
Back at the lab, lift yourself between floors and move captured anomalies into place. An Anomaly Nullifier can keep a nearby field quiet while you work. A little control makes the next bad idea much easier to try.
Give the whole operation a home with matching Resonite furniture and building pieces. Glowing crystals and colored lamps bring life to dark navy rooms, while matching storage keeps your growing collection close at hand.
Build a hidden workshop or a sprawling research base. It should feel like a place you cannot wait to get back to.

There is always room for one more experiment.
Project description from CurseForge.
Pick your setup
Strange Matter releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Strange Matter releases and Hytale builds
StrangeMatter-0.9.10.jar
17 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.




