CurseForge · Hytale mod
Extreme Weather
Experience extreme weather, immersive surround sound, and much more... (Regular updates)
Quick answer
Which Extreme Weather release should I use?
Extreme Weather ExtremeWeather-0.2.0-beta.jar targets 0.7. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Extreme Weather be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Extreme Weather ExtremeWeather-0.2.0-beta.jar need?
ExtremeWeather-0.2.0-beta.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Extreme Weather without breaking your instance.
Built for Extreme Weather ExtremeWeather-0.2.0-beta.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ExtremeWeather-0.2.0-beta.jar. It targets 0.7; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside ExtremeWeather-0.2.0-beta.jar. It opens that exact file at the source.
About this project
What does Extreme Weather add?

ENGLISH (US)
⛈️ OVERVIEW: Extreme Weather brings five new weather events to Hytale. They appear naturally depending on the biome, and they are dangerous: if you stay outside, the storm will hurt you. Find shelter!
🌩️ WEATHER EVENTS:
- Hail – Ice pellets fall from the sky. Being outside costs you health.
- Torrential Rain – Dark skies, heavy fog and water running down your screen.
- Extreme Sandstorm – Almost zero visibility. Slows you down and slowly drains your health.
- Blizzard – Freezing winds and thick snow. Slows you down and slowly drains your health.
- Dry Thunderstorm – No rain, only lightning. Strikes deal heavy damage and set you on fire.
🌍 BIOMES: Each event has its own chance in the biomes where it would happen in real life: sandstorms in deserts, blizzards in frozen lands, hail in plains and mountains, torrential rain in swamps, forests and shores, and dry storms in savannas, plateaus and volcanic wastes.
🏠 SHELTER: Damage only applies when you are exposed to the sky. Any solid roof above your head keeps you safe.
🔊 IMMERSIVE SOUNDS: Every weather has its own real sound, and it changes with where you are: outside, indoors, near a cave opening or deep underground. Rain drums on metal and wood roofs.
⌨️ COMMANDS (operator): /weather set EW_Hail · EW_Torrential_Rain · EW_Sandstorm_Extreme · EW_Blizzard · EW_Dry_Thunderstorm — and /weather reset to go back to normal.
⚙️ CONFIG: A file called extreme_weather.properties is created on first launch. You can turn off the damage of each event, lightning, or the fire caused by lightning.
🛠️ CURRENT STATUS: BETA: The mod works, but it is still under active development and things will change. Please report anything strange in the comments!
COMING NEXT:
1.- Lightning attracted by metal armor and tools and distant lightning in the sky · (0.2.5 beta update)
2.- Dynamic weather with storm fronts, hurricanes and tornadoes , with block destruction· (0.4.0 beta update) (Will need another mod im workinh on named Debris)
3.-A wind system that moves vegetation · (0.5.0 beta update)
4.- Weather instruments (anemometer, rain gauge, barometer). (0.6.0 beta update)
5.- Full release (All the previous things and muche more to come...) 1.0 estable
⚠️ COMPATIBILITY: This mod edits the weather lists of some biomes, so it may conflict with other mods that change the same biome weather.
💬 FEEDBACK: If you have any questions, suggestions or issues, let me know in the comments section below!
SUPPORT MY WORK ☕ I'm making these mods in my free time! If you enjoy my work and want to help me for future mods, you can buy me a coffee here: 👉 [https://ko-fi.com/mingocreator] 💗
CHECK OUT MY OTHER MODS!!
──────────────────────────
ESPAÑOL (ES)
⛈️ DESCRIPCIÓN GENERAL: Extreme Weather añade cinco fenómenos meteorológicos nuevos a Hytale. Aparecen de forma natural según el bioma y son peligrosos: si te quedas a la intemperie, la tormenta te hará daño. ¡Busca refugio!
🌩️ FENÓMENOS:
- Granizo – Caen bolas de hielo del cielo. Estar fuera te quita vida.
- Lluvia torrencial – Cielo oscuro, niebla densa y agua resbalando por la pantalla.
- Tormenta de arena extrema – Casi sin visibilidad. Te ralentiza y te quita vida poco a poco.
- Ventisca – Viento helado y nieve espesa. Te ralentiza y te quita vida poco a poco.
- Tormenta seca – Sin lluvia, solo rayos. Hacen mucho daño y te prenden fuego.
🌍 BIOMAS: Cada fenómeno tiene su propia probabilidad en los biomas donde ocurriría en la vida real: tormentas de arena en desiertos, ventiscas en zonas heladas, granizo en llanuras y montañas, lluvia torrencial en pantanos, bosques y costas, y tormentas secas en sabanas, mesetas y páramos volcánicos.
🏠 REFUGIO: Solo recibes daño si estás expuesto al cielo. Cualquier techo sólido sobre tu cabeza te protege.
🔊 SONIDO ENVOLVENTE: Cada fenómeno tiene su propio sonido real, que cambia según dónde estés: fuera, en casa, cerca de la entrada de una cueva o bajo tierra. La lluvia suena sobre techos de metal y madera.
⌨️ COMANDOS (operador): /weather set EW_Hail · EW_Torrential_Rain · EW_Sandstorm_Extreme · EW_Blizzard · EW_Dry_Thunderstorm — y /weather reset para volver al clima normal.
⚙️ CONFIGURACIÓN: Al arrancar por primera vez se crea el archivo extreme_weather.properties. Desde ahí puedes desactivar el daño de cada fenómeno, los rayos o el fuego que provocan.
🛠️ ESTADO ACTUAL: BETA. El mod funciona, pero sigue en desarrollo y habrá cambios. Si ves algo raro, cuéntamelo en los comentarios.
🔮 PRÓXIMAMENTE: Sonidos realistas y envolventes para cada fenómeno · Rayos atraídos por armaduras y herramientas de metal · Rayos lejanos en el cielo · Clima dinámico con borrascas, huracanes y tornados · Sistema de vientos que mueve la vegetación · Instrumentos meteorológicos (anemómetro, pluviómetro, barómetro).
⚠️ COMPATIBILIDAD: Este mod modifica la lista de climas de algunos biomas, así que puede chocar con otros mods que cambien el clima de esos mismos biomas.
💬 COMENTARIOS: Si tienes alguna duda, sugerencia o encuentras algún fallo, no dudes en dejármelo saber en la caja de comentarios.
APOYA MI TRABAJO ☕ ¡Estoy haciendo estos mods en mi tiempo libre! Si disfrutas de mis creaciones y quieres ayudarme en mis futuros proyectos, puedes invitarme a un café aquí: 👉 [https://ko-fi.com/mingocreator] 💗
──────────────────────────
Sound credits / Créditos de sonido (CC BY 4.0): newlocknew, csengeri (freesound.org). The rest of the sounds are CC0.
Project description from CurseForge.
Pick your setup
Extreme Weather releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Extreme Weather releases and Hytale builds
ExtremeWeather-0.2.0-beta.jar
13 Oct 2026
ExtremeWeather-0.1.0-beta.jar
12 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.
