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Astral Reach project artwork

CurseForge · Hytale mod

Astral Reach

Build full-size rockets, process finite propellant and begin an orbital journey to Lune.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Astral Reach release should I use?

Updated 9 days ago
Latest stable file 0.2.4
Game version 0.7
Mod system Built-in Hytale mod system

Astral Reach 0.2.4 targets 0.7. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Astral Reach be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Astral Reach 0.2.4 need?

0.2.4. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Astral Reach without breaking your instance.

Built for Astral Reach 0.2.4. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 0.2.4. It targets 0.7; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 0.2.4. It opens that exact file at the source.

About this project

What does Astral Reach add?

Astral Reach — Build the next voyage, promotional artwork

Gather resources, build full-size rockets and begin a finite-fuel expedition to Lune.

Early development — some features may be incomplete or may not work as expected. Back up your world and player data before upgrading.

Build the next voyage

  • Gather home-world nickel and oil shale, then use fueled native processors to make plates, coils, rocket parts and propellant cells.
  • Assemble a 25×25 launch platform with joined decking and a separate control panel. Select a rocket to reveal its ghost blueprint and contribute resources toward construction.
  • Build Odyssey Heavy or Kestrel Stack, fuel the ship and reserve enough propellant for the return. The current round trip costs 6,000 outbound + 3,000 homeward.
  • Select Lune on the clickable top-down destinations chart. Press Esc to hide it in orbit and type /astral-map to reopen it. ABORT LAUNCH cancels an active departure.
  • Craft and upgrade a space suit, collect portable oxygen and use canisters or an Oxygen Diffuser away from breathable air.
  • Explore Lune for titanium and aluminium. Use the Planetary Masonry Bench to turn planetary materials into building parts.

Rockets at their full native scale

Full-height Kestrel Stack above its wide launch platform

Kestrel Stack stands about 123 blocks high. The 25-block-wide pad and nearby workshop equipment give a sense of its scale.

Full-height Odyssey Heavy with its copper-orange core and ivory boosters

Odyssey Heavy stands about 97 blocks high. Both photographs show actual Hytale 0.7.4 gameplay. The visible exteriors surround a compact control anchor; there is no walkable cabin or aerodynamic freeflight.

Build your expedition equipment

Astral workbenches, oxygen equipment and fuel processors arranged beside the launch site

The Assembly Bench, Suit Workbench, Planetary Masonry Bench, Oxygen Collector and fueled processors. This Creative-mode display shows the real placed models.

Native suit workbench with equipment tiers, oxygen canister and recipe ingredients

Native suit crafting, shown in Creative mode for the recipe preview. The gallery also includes the articulated suit station and planetary masonry tabs.

Touch down on Lune

Kestrel upper stage grounded on Lune beneath a black sky and stars

An actual saved lunar landing with the upper stage, terraced regolith and a star-filled sky. Flight, passenger movement and landing presentation are still being refined.

Raised titanium and aluminium mineral deposits on Lune

A Creative-mode mineral display on Lune showing the raised ore geometry. These are native screenshots, separate from the promotional banner.

Compatibility and installation

Hytale 0.7 support line, declared server range >=0.7.3 <0.8.0, Java 25. Local gameplay checks used 0.7.4; the coarse CurseForge 0.7 tag does not mean every patch has been tested. Read the selected file's notes before downloading.

With the game or server stopped, put the downloaded Astral Reach JAR in UserData/Mods, remove older Astral Reach JARs, and enable AstralReach in the world's Mods settings. No separate resource ZIP is required.

Player guide · First steps · Development status · Source and feedback

Current limits

Passenger movement, camera comfort and landing presentation may be rough. Full survival acquisition, human visual/listening acceptance and actual multiplayer verification remain open. Lune is the implemented destination; later landing routes are locked. Oxygen, suit and construction systems are still being refined. Keep experimental saves with their matching backups.

Original code and artwork use the repository's MIT License; generated audio and separately identified third-party content retain their applicable terms. Astral Reach is an independent mod and is not affiliated with or endorsed by Hytale or Hypixel Studios.

Project description from CurseForge.

Pick your setup

Astral Reach releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Astral Reach releases and Hytale builds

6 of 6 releases match

Looking for an older file? The official CurseForge project page is in Resources.