Back to mods
FarmProtect project artwork

CurseForge · Hytale mod

FarmProtect

Fox protects animals in an enclosure

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which FarmProtect release should I use?

Updated yesterday
Latest stable file FarmProtect-1.0.0.jar
Game version 0.7
Mod system Built-in Hytale mod system

FarmProtect-1.0.0.jar targets 0.7. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should FarmProtect be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does FarmProtect-1.0.0.jar need?

FarmProtect-1.0.0.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add FarmProtect without breaking your instance.

Built for FarmProtect-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use FarmProtect-1.0.0.jar. It targets 0.7; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside FarmProtect-1.0.0.jar. It opens that exact file at the source.

About this project

What does FarmProtect add?

FarmProtect

Befehl /farm

Der gezähmte Fuchs beschützt deine Farmtiere und hat ein Zuhause, zu dem er immer zurückkehrt. Gezähmte Tiere kannst du außerdem züchten.

Fuchs

• Zuhause festlegen: Stell dich an die gewünschte Stelle, halte einen Stock und benutze den Fuchs. Deine Position wird sein Heimatpunkt.

• Gehege erkennen: Das Mod erkennt automatisch das umzäunte Gehege und das Tor.

• Zurückkehren: Ist der Fuchs draußen oder zu weit weg, geht er zum Tor und dann durch es nach Hause.

• Kämpfen: Kann er einen Gegner hinter dem Zaun nicht erreichen, wird er durch das Tor nach draußen geführt.

• Festhängen: Findet er nicht zurück, wird er ins Gehege teleportiert.

• Speichern: Das Zuhause bleibt auch nach einem Neustart erhalten.

Schutz

• Fuchs: Er ist unverwundbar gegenüber anderen NPCs und kann selbst keine Farmtiere verletzen.

• Tiere: Ist ein Fuchs in der Nähe, sind gezähmte Tiere immun gegen Schaden von anderen NPCs.

Zucht

• Futter: Halte das passende Futter in der Hand und benutze es auf ein gezähmtes Tier. Beispiele: Salat für Kühe und Schafe, Rübe für Schweine, Mais für Hühner, Karotte für Pferde, Apfel für Ziegen.

• Partner: Ein zweites Tier der gleichen Art muss sich innerhalb von 6 Blöcken befinden.

• Jungtier: Es erscheint neben dem Tier, und 1 Futter wird verbraucht. Ist kein Platz frei, passiert nichts.

FarmProtect

command /farm

The tamed fox protects your farm animals and has a home it always returns to. You can also breed tamed animals.

Fox

• Set Home: Stand in the desired location, hold a stick, and use the fox. Your position will become its home point.

• Detect Enclosure: The mod automatically detects the fenced enclosure and the gate.

• Return: If the fox is outside or too far away, it will go to the gate and then through it back home.

• Fight: If it cannot reach an opponent behind the fence, it will be led outside through the gate.

• Get Stuck: If it cannot find its way back, it will be teleported to the enclosure.

• Save: The home is saved even after a restart.

Protection

• Fox: It is invulnerable to other NPCs and cannot harm farm animals.

• Animals: If a fox is nearby, tamed animals are immune to damage from other NPCs.

Breeding

• Food: Hold the appropriate food in your hand and use it on a tamed animal. Examples: Lettuce for cows and sheep, turnip for pigs, corn for chickens, carrot for horses, apple for goats.

• Partner: A second animal of the same species must be within 6 blocks.

• Hatchling: It appears next to the animal, and 1 food is consumed. If there is no space available, nothing happens.

Project description from CurseForge.

Pick your setup

FarmProtect releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

FarmProtect releases and Hytale builds

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.