CurseForge · Hytale mod
Adventure Town
Bringing human life back to hytale with towns, cities, and adventurers to help you on your personal quests!
Quick answer
Which Adventure Town release should I use?
Adventure Town AdventureTown-0.1.0-0.7.6.jar targets 0.7. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Where should Adventure Town be installed in Hytale?
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
What else does Adventure Town AdventureTown-0.1.0-0.7.6.jar need?
AdventureTown-0.1.0-0.7.6.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Add Adventure Town without breaking your instance.
Built for Adventure Town AdventureTown-0.1.0-0.7.6.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use AdventureTown-0.1.0-0.7.6.jar. It targets 0.7; another release may target a different game build or dependency set.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Enable it on the world host
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
- 04
Pick the file you checked
Use the “Get this file” button beside AdventureTown-0.1.0-0.7.6.jar. It opens that exact file at the source.
About this project
What does Adventure Town add?
Adventure Town
Living towns and walled cities to find, trade with and grow in.
Beta. Please report bugs and anything that feels off in the comments.
What you get
- Hamlets, villages and towns in 9 building styles, spread across the world
- Walled cities with a castle, a market, an adventurers' guild and busy streets
- Townsfolk with jobs and names, who get to know you as you talk
- Gold coins, dropped by creatures and found in chests
- Merchants who buy and sell with daily stock and a purse
- 12 professions taught by trainers, 5 ranks each
- Adventure boards with quests for gold, items and town favor
- Guards, fines and jail cells
- Builders you can hire to raise a home of your own
- A crown for sale in every city
How to start
Explore. Towns appear in land that hasn't been generated yet, so a new world or a trip into unexplored country works best. Talk to anyone with F.
Getting around
- Town Ledger: craft it at the Workbench. It lists every town you've visited, where it is and who works there.
- Favor: quests and fair dealing earn a town's trust. Higher favor unlocks better goods and the top training ranks.
- Crime: hurting townsfolk or breaking their things makes you wanted. Pay the clerk, or the guards will take you to a cell.
Install
Put the jar in your server's mods folder and restart. Players don't need to install anything. Needs Hytale server 0.7.
For server admins
- /towns ghosts on | off turns the city street crowds on or off.
Project description from CurseForge.
Pick your setup
Adventure Town releases for each Hytale build.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Adventure Town releases and Hytale builds
AdventureTown-0.1.0-0.7.6.jar
10 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.