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Chickens 2: The Beakquel project artwork

CurseForge · Minecraft mod

Chickens 2: The Beakquel

Chickens too

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Chickens 2: The Beakquel release should I use?

Updated 2 years ago
Latest stable file 2.0.7 [NeoForge]
Game version 1.20.4
Loader NeoForge

Chickens 2: The Beakquel 2.0.7 [NeoForge] targets 1.20.4 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Chickens 2: The Beakquel required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Chickens 2: The Beakquel 2.0.7 [NeoForge] need?

2.0.7 [NeoForge]. Change the file and its required mods may change too.

All 2 required mods have matching files

Install PolyLib, Architectury API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

1 listed on this file 1 pulled in by one of those mods
PolyLib Needed by Chickens 2: The Beakquel 2.0.7 [NeoForge]
required
Matching file found Matched file: 0.3.165 [NeoForge]
Architectury API Needed by PolyLib
pulled in
Matching file found Matched file: [NeoForge 1.20.4] v11.1.17

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Chickens 2: The Beakquel without breaking your instance.

Built for Chickens 2: The Beakquel 2.0.7 [NeoForge]. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 2.0.7 [NeoForge]. It targets 1.20.4 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install PolyLib, Architectury API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 2.0.7 [NeoForge]. It opens that exact file at the source.

About this project

What does Chickens 2: The Beakquel add?

Chickens 2: The Beakquel

This is a reimagining of the original Chickens mod.

We have changed how the core gameplay loop works and moved away from the chickens laying resources to laying eggs.

These eggs can be used for hatching new chickens or opened to get resources from them.

Chickens 2 still comes with the ability to breed better traits into your chickens for faster production however now chickens come with a lifespan.

Once a chicken's lifespan has reached its end the chicken will disappear and will need to be replaced by breading a new one.

New blocks:

Incubator

Used to incubate your eggs to hatch new chickens

This will only accept eggs that are viable to hatch.

Eggs tend to require specific temperatures and humidity to stay healthy

Egg cracker

Used to open eggs automatically for the resources inside

Ovoscope

Used to determine if an egg is still viable automatically.

Project description from CurseForge.

Pick your setup

Chickens 2: The Beakquel by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

12 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Chickens 2: The Beakquel versions and loaders

30 of 30 releases match

Looking for an older file? The official CurseForge project page is in Resources.