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Health Indicators project artwork

CurseForge · Minecraft mod

Health Indicators

Simple damage indicator mod that shows a floating health bar (or number) above entities. Additional features includes an attack direction indicator

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Health Indicators release should I use?

Updated last month
Latest stable file HealthIndicators-21.11.1.jar
Game version 1.21.11
Loader Fabric, NeoForge

Health Indicators HealthIndicators-21.11.1.jar targets 1.21.11 with Fabric, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.

Where it goes

Is Health Indicators required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Health Indicators HealthIndicators-21.11.1.jar need?

HealthIndicators-21.11.1.jar. Change the file and its required mods may change too.

All 4 required mods have matching files

Install YetAnotherConfigLib, Fabric API, Architectury API, YetAnotherConfigLib (YACL) first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

6 listed on this file 2 pulled in by those mods
YetAnotherConfigLib Needed by Health Indicators HealthIndicators-21.11.1.jar
required
Matching file found Matched file: 3.8.2 for neoforge 1.21.11
Fabric API Needed by Health Indicators HealthIndicators-21.11.1.jar
required
Matching file found Matched file: [1.21.11] Fabric API 0.141.6+1.21.11
Mod Menu Optional for Health Indicators HealthIndicators-21.11.1.jar
optional
Matching file found Matched file: v17.0.0 for 1.21.11
Architectury API Needed by Health Indicators HealthIndicators-21.11.1.jar
required
Matching file found Matched file: [NeoForge 1.21.11] v19.0.1
YetAnotherConfigLib (YACL) Needed by Health Indicators HealthIndicators-21.11.1.jar
required
Matching file found Matched file: 3.8.2+1.21.11-fabric
Mod Menu Optional for Health Indicators HealthIndicators-21.11.1.jar
optional
Matching file found Matched file: 17.0.0
Text Placeholder API Needed by Mod Menu
pulled in
Matching file found Matched file: placeholder-api-2.8.2+1.21.10.jar

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Health Indicators without breaking your instance.

Built for Health Indicators HealthIndicators-21.11.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use HealthIndicators-21.11.1.jar. It targets 1.21.11 with Fabric, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install YetAnotherConfigLib, Fabric API, Architectury API, YetAnotherConfigLib (YACL) first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside HealthIndicators-21.11.1.jar. It opens that exact file at the source.

About this project

What does Health Indicators add?

This mod displays other Players and Entities' health above them in the form of a health bar.

Image of a player with a floating health bar above their head.

Features

This mod displays a highly-configurable health indicator (and optional armor indicator) above all entities that corresponds to their healths. The indicators have the following toggles, where you can enable/disable visibility based on:

  • Entity Categories (Hostile, Passive, Players, Self)
  • Entity Types (eg: minecraft:pig or aether:aerbunny)
  • Player Names
  • Entities that have been attacked,
  • Entities that have been damaged
  • Entities that you are looking at

You can also adjust the

  • Size
  • Offset
  • Indicator Type (Hearts | Number)
  • Percentage Based Health (True | False)
  • Text Color

Futher QOL features:

The indicator changes texture and appearance based on the effects the entity has, just like vanilla. The indicator will

  • Turn green if the entitiy is Poisoned,
  • Black if they are Withering
  • Display yellow hearts seperately for Absorption.
  • Vibrate if the entity has Regeneration
  • Change textures for Hardcore.

All the above can be disabled in the config if you don't like it.

More Details

Keybinds

Note: These are all default keybinds. They can be modified like any other keybind: by going into Options > Controls > Keybinds

  • Enable Health Indicator: Left Arrow
  • Increase Indicator Offset: Up Arrow
  • Decrease Indicator Offset: Down Arrow
  • Override Config Filtering: Right Arrow
  • Enable Armor Indicator: Right Shift

What attributes can I change in the config?

  • Indicator Type: Whether to display a floating health bar (like in the picture) or a numerical value.
  • Display offset: The health bar can be raised or lowered in the config. You also have the option to set a keybind to raise/lower it.
    • Step size: You can set the step size of the keybind in the config. With this, you can modify the amount the health bar is raised/lowered per click.
  • Size of the indicator: The indicator size can be modified in the config.
  • Percentage based health: The indicator can display health in percentages instead of a hard value
  • Toggle rendering: Health bar rendering can be disabled for specific entity types (Passive, Hostile, Player, Self)
  • Indicator can also be toggled to
    • Show only after you have hit the entity.
    • Show only if you are looking at the entity
    • Show only if the entity has been damaged (not at full health)
    • Not show for specific mobs/players. This can be set in the blacklist

Project description from CurseForge.

Pick your setup

Health Indicators by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

36 available setups

Showing the newest 12 of 19 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Health Indicators versions and loaders

56 of 56 releases match

Looking for an older file? The official CurseForge project page is in Resources.