CurseForge · Minecraft mod
Health Indicators
Simple damage indicator mod that shows a floating health bar (or number) above entities. Additional features includes an attack direction indicator
Quick answer
Which Health Indicators release should I use?
Health Indicators HealthIndicators-21.11.1.jar targets 1.21.11 with Fabric, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.
Where it goes
Is Health Indicators required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Health Indicators HealthIndicators-21.11.1.jar need?
HealthIndicators-21.11.1.jar. Change the file and its required mods may change too.
Install YetAnotherConfigLib, Fabric API, Architectury API, YetAnotherConfigLib (YACL) first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Health Indicators without breaking your instance.
Built for Health Indicators HealthIndicators-21.11.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use HealthIndicators-21.11.1.jar. It targets 1.21.11 with Fabric, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install YetAnotherConfigLib, Fabric API, Architectury API, YetAnotherConfigLib (YACL) first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside HealthIndicators-21.11.1.jar. It opens that exact file at the source.
About this project
What does Health Indicators add?
This mod displays other Players and Entities' health above them in the form of a health bar.

Features
This mod displays a highly-configurable health indicator (and optional armor indicator) above all entities that corresponds to their healths. The indicators have the following toggles, where you can enable/disable visibility based on:
- Entity Categories (Hostile, Passive, Players, Self)
- Entity Types (eg:
minecraft:pigoraether:aerbunny) - Player Names
- Entities that have been attacked,
- Entities that have been damaged
- Entities that you are looking at
You can also adjust the
- Size
- Offset
- Indicator Type (Hearts | Number)
- Percentage Based Health (True | False)
- Text Color
Futher QOL features:
The indicator changes texture and appearance based on the effects the entity has, just like vanilla. The indicator will
- Turn green if the entitiy is Poisoned,
- Black if they are Withering
- Display yellow hearts seperately for Absorption.
- Vibrate if the entity has Regeneration
- Change textures for Hardcore.
All the above can be disabled in the config if you don't like it.
More Details
Keybinds
Note: These are all default keybinds. They can be modified like any other keybind: by going into Options > Controls > Keybinds
- Enable Health Indicator:
Left Arrow - Increase Indicator Offset:
Up Arrow - Decrease Indicator Offset:
Down Arrow - Override Config Filtering:
Right Arrow - Enable Armor Indicator:
Right Shift
What attributes can I change in the config?
- Indicator Type: Whether to display a floating health bar (like in the picture) or a numerical value.
- Display offset: The health bar can be raised or lowered in the config. You also have the option to set a keybind to raise/lower it.
- Step size: You can set the step size of the keybind in the config. With this, you can modify the amount the health bar is raised/lowered per click.
- Size of the indicator: The indicator size can be modified in the config.
- Percentage based health: The indicator can display health in percentages instead of a hard value
- Toggle rendering: Health bar rendering can be disabled for specific entity types (Passive, Hostile, Player, Self)
- Indicator can also be toggled to
- Show only after you have hit the entity.
- Show only if you are looking at the entity
- Show only if the entity has been damaged (not at full health)
- Not show for specific mobs/players. This can be set in the blacklist
Project description from CurseForge.
Pick your setup
Health Indicators by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.10
2 loader builds1.21.9
2 loader builds1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
2 loader builds1.21.4
2 loader builds1.21.3
2 loader buildsShowing the newest 12 of 19 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Health Indicators versions and loaders
26.1.0.0-beta
HealthIndicators-neoforge-26.1.0.0-beta.jar
20 Jun 2026
26.1.0.0-beta
HealthIndicators-fabric-26.1.0.0-beta.jar
20 Jun 2026
HealthIndicators-21.11.1.jar
14 Jan 2026
HealthIndicators-21.11.0-rc.1.jar
25 Dec 2025
21.9.2-beta
HealthIndicators-21.9.2-beta.jar
23 Oct 2025
21.9.1-beta
HealthIndicators-21.9.1-beta.jar
20 Oct 2025
HealthIndicators-21.9.0.jar
11 Oct 2025
HealthIndicators-21.6.0.jar
4 Jul 2025
HealthIndicators-21.5.2.jar
13 May 2025
21.5.1
HealthIndicators-21.5.1.jar
12 May 2025
HealthIndicators-21.5.0-beta.jar
30 Apr 2025
HealthIndicators-21.2.2-beta.jar
21 Feb 2025
Looking for an older file? The official CurseForge project page is in Resources.