CurseForge · Minecraft mod
Raw's Visual keybinder
A visual solution for keybinding.
Quick answer
Which Raw's Visual keybinder release should I use?
Raw's Visual keybinder visual_keybinder-1.19.2 - 0.1.12.jar targets 1.19.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Raw's Visual keybinder required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Raw's Visual keybinder visual_keybinder-1.19.2 - 0.1.12.jar need?
visual_keybinder-1.19.2 - 0.1.12.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Raw's Visual keybinder without breaking your instance.
Built for Raw's Visual keybinder visual_keybinder-1.19.2 - 0.1.12.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use visual_keybinder-1.19.2 - 0.1.12.jar. It targets 1.19.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside visual_keybinder-1.19.2 - 0.1.12.jar. It opens that exact file at the source.
About this project
What does Raw's Visual keybinder add?
This mod is a solution for having a big modpack with many keybinds.
It adds an extra way to manage keybinds. It provides an extra screen which will be accessible by the button next to the default edit 'keybind button' in the options menu.
The screen has a layout like a keyboard with all conflicting and used buttons highlighted. This way players have a great overview of which keys are still available and which ones need attention.
As a side effect of making this mod you can also use modifiers with mouse buttons like Shift+left click. This may or may not be usefull for some situations.
Multiple layouts are available and layouts could be changed or added in the config.
Client mod. Does not have to be on a server.
See images for some screenshots.
Presets
Presets can be loaded and saved. They are stored in the .minecraft folder under 'keybinding presets'.
Switch between presets quickly by setting up a keybind for your favorite presets.
How to make a preset load on first start
Use 'preset_to_load_on_first_startup.txt' to specify a keybind that should load on startup. These bindings will then be loaded on startup.
The file initialized.dat will be created when a player has started the game for the first time. When this file is present, the preset in preset_to_load_on_first_startup.txt will not be loaded.
Making a preset readonlyWhen opening a preset with notepad you can add the text 'readonly' on the first line and then save.
Shipping keybinds with modpack
- make sure you export the folder keybinding preset
- do Not export keybinding presets/initialized.dat
- save a preset in the game
- edit the created file in notepad
- at the start of the file insert a new line with the text: readonly
- nothing more nothing less
- then in the file preset_to_load_on_first_startup.txt, on the second line fill in the name of your preset, which is the filename without the preset.txt which is at the end of the filename.
You can ship your modpack with multiple presets, but only one preset can be loaded on startup. It is possible to use Capital letters in the filename.
Use in modpack is allowed without asking
Thanks to Radimous for backporting to 1.18.2!
Thanks to Bubin7766 for porting to 1.21.1 Neoforge!
Project description from CurseForge.
Pick your setup
Raw's Visual keybinder by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21
1 loader build1.20.1
1 loader build1.19.2
1 loader build1.18.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Raw's Visual keybinder versions and loaders
visual_keybinder-1.19.2 - 0.1.12.jar
18 Jun 2026
visual_keybinder-1.21.1-0.1.13-neoforge.jar
7 May 2026
visual_keybinder-1.21.1-0.1.12-neoforge.jar
24 Mar 2026
visual_keybinder-1.21.1 - 0.1.12.jar
18 Mar 2026
visual_keybinder-1.20.1 - 0.1.12.jar
18 Mar 2026
visual_keybinder-1.21.1 - 0.1.11.jar
31 Jan 2026
visual_keybinder-1.20.1 - 0.1.11.jar
31 Jan 2026
visual_keybinder-1.21.1 - 0.1.10.jar
3 Jan 2026
visual_keybinder-1.20.1 - 0.1.10.jar
3 Jan 2026
visual_keybinder-1.20.1 - 0.1.9.jar
3 Jan 2026
visual_keybinder-1.21.1 - 0.1.9.jar
3 Jan 2026
visual_keybinder-1.21.1 - 0.1.8.jar
3 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.