Back to mods
Advanced Rocketry - Reworked project artwork

CurseForge · Minecraft mod

Advanced Rocketry - Reworked

This is a fork of Advanced Rocketry. The development will continue here.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Advanced Rocketry - Reworked release should I use?

Updated 5 days ago
Latest stable file advancedrocketry-2.2.12.jar
Game version 1.12.2
Loader Forge

Advanced Rocketry - Reworked advancedrocketry-2.2.12.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Advanced Rocketry - Reworked required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Advanced Rocketry - Reworked advancedrocketry-2.2.12.jar need?

advancedrocketry-2.2.12.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install ARLib first. We found matching files for this game-version and loader setup.

ARLib Needed by Advanced Rocketry - Reworked advancedrocketry-2.2.12.jar
required
Matching file found Matched file: libvulpes-0.5.7.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Advanced Rocketry - Reworked without breaking your instance.

Built for Advanced Rocketry - Reworked advancedrocketry-2.2.12.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use advancedrocketry-2.2.12.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install ARLib first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside advancedrocketry-2.2.12.jar. It opens that exact file at the source.

About this project

What does Advanced Rocketry - Reworked add?

This is a fork of the great "Advanced Rocketry" mod. We have adopted this abandoned project and brought it back to life!

You can find information about future updates and bugfixes in Discord.

Discord link: https://discord.gg/MUvYY5XYek

This mod requires ARLib

Current features implemented:

  1. Modular rockets
  2. Asteroid mining missions
  3. Satellites (Data Sats. + Terraforming Sats.)
  4. Multiblock machines to create parts.
  5. Supports multiple solar systems
  6. Space Stations
  7. Custom planets
  8. Warp travel
  9. Terraforming
  10. Custom recipes via XML
  11. Supports FE

You can include Advanced Rocketry and ARLib in your curseforge modpack without need to ask for!


Updates / Improvements (only the significant ones are listed):

Terraforming update:

  • You will use a new block called Terraforming Terminal to program your biome changer satellite to transform the entire planet.
  • You will use the orbital laser drill to transform the heightmap
  • You can have "safe zones" by placing terraforming terminals on the ground to protect your structures

New Satellite: Weather Satellite

  • currently can only do some water stuff.
  • may be able to produce humidity data later (there is no use case for it currently)
  • will likely be able to modify planet humidity for biome generation

Rocket Rendering:

  • Rocket flame & smoke particles significant rework

Sky rendering:

  • Planet rings will now render correctly
  • Star sky reworked: Stars will fade in/out based on atmosphere and daytime
  • reworked sky on low pressure atm planets - it will now gradually change from black to sky color, depending on atmospheric densityhole rendering
  • better black holes
  • and some more improvements

Rocket damage system & weight system:

  • Rocket parts will take damage when launching and require to be repaired
  • Rocket parts can be repaired with service station
  • This feature can be fully disabled in config
  • Rockets will calculate weight based on inventory load
  • Satellites will need larger rockets to launch
  • These changes are made by Stannismod aka Quarter - for questions and bug reports use the discord.

Async weather :

every planet have its own weather cycle (also controlled by general doWeatherCycle gamerule), configured by these lines in XML planet declaration:

<rainStartLength>168000</rainStartLength> // new length of rain when it starts 
<rainProlongationLength>12000</rainProlongationLength> // new length of rain when it prolongs 
<thunderStartLength>168000</thunderStartLength> // same for thunder 
<thunderProlongationLength>12000</thunderProlongationLength> // same for thunder 
<rainMarker>0</rainMarker> // -1 - never rain, 1 - always rain, 0 - regular weather 
<thunderMarker>0</thunderMarker> // -1 - never thunder, 1 - always thunder, 0 - regular weather

And of course all the bugs are / (will be) fixed too! (see github history for full logs)


Future update plans:

  • @Quarter is cooking on a heat update
  • re-implement atmospheric effects
  • weather satellite can change planet humididy to make biomes dry / wet or mixed (maybe)

Project description from CurseForge.

Pick your setup

Advanced Rocketry - Reworked by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Advanced Rocketry - Reworked versions and loaders

50 of 50 releases match

Looking for an older file? The official CurseForge project page is in Resources.