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SuperHuman+ project artwork

CurseForge · Minecraft mod

SuperHuman+

This mod adds your favorite, Superweapons, Superpowers, and superheros!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which SuperHuman+ release should I use?

Updated 1 year ago
Latest stable file superhuman-2.0.jar
Game version 1.20.1
Loader Forge

SuperHuman+ superhuman-2.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is SuperHuman+ required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does SuperHuman+ superhuman-2.0.jar need?

superhuman-2.0.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Pehkui, GeckoLib first. We found matching files for this game-version and loader setup.

Pehkui Needed by SuperHuman+ superhuman-2.0.jar
required
Matching file found Matched file: [1.20.1] [Forge] Pehkui 3.8.2
GeckoLib Needed by SuperHuman+ superhuman-2.0.jar
required
Matching file found Matched file: geckolib-forge-1.20.1-4.8.4.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add SuperHuman+ without breaking your instance.

Built for SuperHuman+ superhuman-2.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use superhuman-2.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Pehkui, GeckoLib first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside superhuman-2.0.jar. It opens that exact file at the source.

About this project

What does SuperHuman+ add?

SuperHuman+ Adds so many new and exciting powers, and machines to form DNA your own way. (This mod was started before Kostina's SuperHero+ However go check it out because it is really cool!) THIS MOD REQUIRES GECKOLIB!

Current Powers :

Telekenesis,

SpeedX,

Pyrokenesis,

Cryokenesis,

Meteorokinesis,

Current Machines :

DNA Reviser,

DNA Stabilizer,

Gene Extracter,

Recipes :

Energy Essance :

Unstable Shard :

Pure Unstable Energy :

DNA Reviser :

Vial :

DNA Stabilizer :

Steel Ingot :

Syringe :

Gene Extractor :

How To Get The Powers :

Telekenesis :

First craft an unstable vial by revising a vial and unstable shard. Second stabilize the vial of unstableness using energy essance as power to get a vial of stableness. Third craft 4 phantom membranes in the corners, the vial of stableness in the middle, and amethyst blocks in a cross around it. Fourth after you do that you will recieve a vial of unstable telekenesis. Finally stabilize it and you get the vial of Telekenesis.

Speed X :

First You must put a vial of unstableness, and a vial of stableness in a DNA Reviser, Doing this will give you a vial of inbetween. Secondly you need to combine a vial of stableness with a pure unstable energy block in the reviser to get a vial of pure energy. Thirdly Combine a vial of inbetween and a vial of pure energy to get a vial of unstable Speed X. Finally stabilize it to get the vial of speed x.

Pyrokenesis :

Pyrokenesis is the easiest to get. Firstly Combine a blaze powder, and a vial of pure energy in a reviser to get an unstable pyrokenesis vial. Finally stabilize it to get the vial of Pyrokenesis.

Cryokenesis : This is the first tier 2 vial making it pretty hard. First craft a syringe and hit a snow golem with it to gain a syringe of frost. Second your going to need to craft a Gene Extractor. Thirdly put the syringe of frost in the gene extractor to gain a gene of frost. Thirdly revise a gene of frost and a vial of inbetween to get an vial of unstable cryokenesis. Finally stabilize thne vial to get the vial of cryokenesis.

Meteorokinesis : This is the hardest vial to get as of release. First Shift and right click with a syringe in your hand to get your blood in a syringe. Second you need to get struck by lightning with the syringe of blood in your hand to get the syringe of storm. Third revise the storm syringe with a vial of pure energy to get the unstable vial of Meteorokinesis. Finally stabilize it to get the vial of Meteorokinesis.

Project description from CurseForge.

Pick your setup

SuperHuman+ by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

SuperHuman+ versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.