CurseForge · Minecraft mod
Mana Attributes
A small API that adds a mana system controlled by entity attributes.
Quick answer
Which Mana Attributes release matches 26.1.2?
Mana Attributes mana-attributes-4.0.0.jar targets 26.1, 26.1.1, 26.1.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.
Where it goes
Is Mana Attributes required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Mana Attributes mana-attributes-4.0.0.jar need?
mana-attributes-4.0.0.jar on 26.1.2. Every mod below is checked against that same setup.
Install Fzzy Config, Fabric API, Resource Bar API, Fabric Language Kotlin first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Mana Attributes without breaking your instance.
Built for Mana Attributes mana-attributes-4.0.0.jar on 26.1.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use mana-attributes-4.0.0.jar. It targets 26.1, 26.1.1, 26.1.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fzzy Config, Fabric API, Resource Bar API, Fabric Language Kotlin first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside mana-attributes-4.0.0.jar. It opens that exact file at the source.
About this project
What does Mana Attributes add?
Mana Attributes
This API adds a mana system controlled by entity attributes.
Default implementation
LivingEntities can have up to generic.max_mana amounts of mana. Mana is regenerated by generic.mana_regeneration every generic.mana_tick_threshold ticks.
When mana is reduced, regeneration is stopped for generic.mana_regeneration_delay_threshold ticks.
generic.reserved_mana describes the percentage amount of maximum mana that is currently not available.
When mana is <= 0, regeneration is stopped for generic.depleted_mana_regeneration_delay_threshold ticks.
Default attribute values
- generic.max_mana: 0
- generic.mana_regeneration: 0
- generic.mana_tick_threshold: 20
- generic.mana_regeneration_delay_threshold: 20
- generic.depleted_mana_regeneration_delay_threshold: 60
- generic.reserved_mana: 0
Customization
When the gamerule "naturalManaRegeneration" is true, players have 1 additional mana regeneration.
The client config allows customizing the HUD element.
API
Casting a "LivingEntity" to the "ManaUsingEntity" interface gives access to all relevant methods.
Project description from CurseForge.
Pick your setup
Mana Attributes by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
1 loader build26.1.1
1 loader build26.1
1 loader build1.21.11
1 loader build1.21.10
1 loader build1.21.1
1 loader build1.21
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mana Attributes versions and loaders
mana-attributes-4.0.0.jar
16 Apr 2026
4.0.0
mana-attributes-4.0.0.jar
16 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.