CurseForge · Minecraft mod
Magic Evolved
Adds over a 100 powerful elemental spells to the game along with a progression system.
Quick answer
Which Magic Evolved release should I use?
Magic Evolved magicevolved-1.20.1-ver9patch1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Magic Evolved required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Magic Evolved magicevolved-1.20.1-ver9patch1.jar need?
magicevolved-1.20.1-ver9patch1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Magic Evolved without breaking your instance.
Built for Magic Evolved magicevolved-1.20.1-ver9patch1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use magicevolved-1.20.1-ver9patch1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside magicevolved-1.20.1-ver9patch1.jar. It opens that exact file at the source.
About this project
What does Magic Evolved add?
This version has been discontinued. Check out Magic Evolved 2:
- Magic Evolved 2
Requires:
-Geckolib
Stay up to date with new mod releases and sneak peeks::
Discord Server
Description
Magic Evolved is a mod which focuses on flashy visual effects and uniquely powerful spells. Unlike a lot of other magic mods, there is no resource farming required and you can start using it from the moment you join. To progress all you need to do is use your spells. The mod adds various elemental classes of magic like Fire, Water, Frost, Electricity, Earth, Wind, Wood, each with their own strengths and weaknesses. Magic Evolved strives to do several things: - No resource grinding needed to start the mod or progress. This makes it usable in any modpack, even if you play in another dimension with no access to vanilla ores or items. - Give the player a clear progression path. You don't have to wander around for hours looking for structures or build complex machinery in order to progress. Everything you need is in your magic menu. - A balanced experience where you start off relatively weak but have a very high power ceiling. This wide range of power lets you have an enjoyable fight against almost every other mod, from vanilla level enemies to some of the most powerful bosses. It entirely depends on your level. - Visibly show your development. Every spell you unlock will not only do more damage but also look bigger and more powerful than the previous. As a high level mage, you can wipe out entire cities with your spells!
Guide
Using magic is simple. To start, choose your magic from the magic picker menu. (Default key G)
You can unlock your 1st spell by opening your magic menu (Default key H) and clicking on the 1st spell.

Here you can also view your level, exp and future spells you will unlock once your level meets the requirement. Gain exp by using your spells. Stronger spells give more exp. Default skill keybinds: Z - 1st spell X - 2nd spell C - 3rd spell V - 4th spell B - 5th spell N - 6th spells That's all. Enjoy!
Want to test out the different spells?
You can change your levels through commands with:
/setmagiclevel <username> <level> If you want to restrict access to the mod for a server: /magicblacklist <username> true (this command makes it so user can't open the magic picker menu)
Project description from CurseForge.
Pick your setup
Magic Evolved by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Magic Evolved versions and loaders
magicevolved-1.20.1-ver9patch1.jar
26 Jan 2025
magicevolved-1.20.1-ver9.jar
9 Nov 2024
magicevolved-1.20.1-ver8.jar
9 Nov 2024
magicevolved-1.20.1-ver7.jar
6 Nov 2024
magicevolved-1.20.1-ver6.jar
5 Nov 2024
magicevolved-1.20.1-ver5.jar
26 Oct 2024
magicevolved-1.20.1-ver4.jar
21 Oct 2024
magicevolved-1.20.1-ver3Patch1.jar
13 Oct 2024
magicevolved-1.20.1-ver3.jar
12 Oct 2024
magicevolved-1.20.1-forge-Ver2Patch1.jar
6 Oct 2024
magicevolved-1.20.1-ver2.jar
5 Oct 2024
magicevolved-1.20.1-ver1patch1.jar
13 Aug 2024
Looking for an older file? The official CurseForge project page is in Resources.