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Legible Alchemy project artwork

CurseForge · Minecraft mod

Legible Alchemy

Mod that tries to fix certain potion recipes not showing up in recipe viewers.

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Quick answer

Which Legible Alchemy release should I use?

Updated 2 years ago
Latest stable file legible_alchemy-1.0.3-all.jar
Game version 1.20.1
Loader NeoForge, Forge

Legible Alchemy legible_alchemy-1.0.3-all.jar targets 1.20.1 with NeoForge, Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Legible Alchemy required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge, Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Legible Alchemy legible_alchemy-1.0.3-all.jar need?

legible_alchemy-1.0.3-all.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Legible Alchemy without breaking your instance.

Built for Legible Alchemy legible_alchemy-1.0.3-all.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use legible_alchemy-1.0.3-all.jar. It targets 1.20.1 with NeoForge, Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside legible_alchemy-1.0.3-all.jar. It opens that exact file at the source.

About this project

What does Legible Alchemy add?

Legible Alchemy

A mod that tries to fix certain potion recipes not showing up in recipe viewers.


Ever noticed how some mods add potions with only seemingly no way to brew them when you try to check for a brewing recipe?
How Create's automated brewing doesn't pick up the input potion or ingredient even after you've figured out the recipe?

Potion recipes (sadly) aren't datapackable. That also means there's no complete standard for what such a recipe looks like.
In practice in Forge there is one: the BrewingRecipe class, which provides methods for looking up ingredients, but importantly, the only thing that's required to add a recipe is an IBrewingRecipe, which doesn't provide those methods. (There is sense to that, as it allows adding potion-independent recipes (such as normal to splash) without making each one individually.) And that means that mods that want to use a brewing recipe really want a BrewingRecipe, but sometimes only get an IBrewingRecipe, which is unusable for their purposes.

In comes Legible Alchemy.

It tries to find and fix as many recipes as it can.

F.A.Q.

Q: My potion only sometimes has a shown brewing recipe.
A: Increase time_to_sleep in our config legible_alchemy-common.toml. We've intercepted the recipe but did our brute-forcing before that. You'll need to restart your game.

Q: My potion never has a recipe, even with time_to_sleep obscenely high.
A: Please make an issue for the mod. We can look at the recipe it adds in a dev environment to see what's required and adjust our brute-forcing to catch that too. Some mods also legitimately don't have recipes for some of their potions.

Q: My potion has a recipe that is brewable without Legible Alchemy but isn't with it, even with time_to_sleep obscenely high.
A: Please make an issue for the affected mod. We can look at the recipe it adds in a dev environment to see what's required and adjust our brute-forcing to catch that too. Their recipe class adds multiple recipes, at least one of which we catch and another one we miss.

Q: Will you be porting to Loader/X.x.x?
A: Yes to 1.18.2, 1.19.2, 1.19.4, 1.20.4, 1.20.6, and 1.21.1 (and future later releases), provided the issue is present on the loader and version. Past 1.20.1, I'll support Neoforged instead of Forge. I will check whether this is still a possible issue on Neoforged, as those are based on Forge. I'm not too familiar with Fabric, but I don't think it supports item inputs, only potions, and so this issue shouldn't exist on Fabric to begin with, but I'll check when I have the time.

Q: Can this be used in my modpack?
A: Yes, but do note our license does not allow directly including the mod files in your pack.

Project description from CurseForge.

Pick your setup

Legible Alchemy by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Legible Alchemy versions and loaders

4 of 4 releases match

Looking for an older file? The official CurseForge project page is in Resources.