CurseForge · Minecraft mod
LUMINOUS: MONSTERS
LUMINOUS: Monsters adds 16 new Zombie / Skeleton variants to the game, each in their own environment! Most of thee 16 variants can be found in my "LUMINOUS : OVERWORLD" mod. but this mod is for those looking to fight these undead foes!
Quick answer
Which LUMINOUS: MONSTERS release should I use?
Luminous: Monsters V1.3.1 - NeoForge 1.21.1 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is LUMINOUS: MONSTERS required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Luminous: Monsters V1.3.1 - NeoForge 1.21.1 need?
Luminous: Monsters V1.3.1 - NeoForge 1.21.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add LUMINOUS: MONSTERS without breaking your instance.
Built for Luminous: Monsters V1.3.1 - NeoForge 1.21.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Luminous: Monsters V1.3.1 - NeoForge 1.21.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Luminous: Monsters V1.3.1 - NeoForge 1.21.1. It opens that exact file at the source.
About this project
What does LUMINOUS: MONSTERS add?
Consider joining the LUMINOUS discord, where you can report bugs/get some sneek peaks on projects/updates!
LUMINOUS:MONSTERS Adds 16 different Skeleton / Zombie variants to the game - all themed aroud vanilla environments/biomes!

Miner Zombie / Skeleton - These undergound monsters spawn in all cave biomes! The Miner Zombie has a 70% chance to spawn with either a stone, iron, or gold pickaxe in its hand!
Icy Zombie / Skeleton - These frosty variant spawn in all biomes with snow! They will inflict the "freeze" effect on the player when attacking!

Swamp Zombie / Skeleton - These variants are found in all swamp biomes! They will poison the player when attacking!
Dark Oak Zombie / Skeleton - These variants are exclusive to the dark oak forest, and have a chance to dorp mushrooms when killed!
Cherry Zombie / Skeleton - These colorful variants are exclusive to the cherry grove biome!
Savanna Zombie / Skeleton - These dried out variants are exclusive to savanna biomes, and will inflict slowness when attacking the player!

Hollow Skeleton - This skeleton variant takes the spot of the desert counterpart to the husk, and causes hunger when attacking the player!
Sunken Skeleton - These nautical looking skeleton variants are smarter than their drowner counterparts - as they much prefer to roam the beacher, where their bow will still work. They have a very rare chance to drop a nautilus shell!
Crimson Walker - This Crimson variant of the zombie spawns exclusively in Crimson Forest biomes, and when killed, explodes into a red cloud, applying a new effect - Hemorrhage, which causes players to take damage every time they attack another entity!
Revenant Skeleton - This skeleton variant roams the Soul Sand Valleys, and heals itself for every successful hit it lands on the player!
I grant full permission for this mod to be used in any modpacks!
Project description from CurseForge.
Pick your setup
LUMINOUS: MONSTERS by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.4
1 loader build1.20.1
1 loader build1.19.4
1 loader build1.19.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
LUMINOUS: MONSTERS versions and loaders
Luminous: Monsters V1.3.1 - NeoForge 1.21.1
Luminous-Monsters-V1.3.1-NeoForge-1.21.1.jar
31 Oct 2026
Luminous: Monsters V1.3.1 - Forge 1.20.1
Luminous-Monsters-V1.3.1-Forge-1.20.1.jar
31 Oct 2026
Luminous: Monsters V1.3.0 - NeoForge 1.21.1
Luminous Monsters V1.3.0 - NeoForge 1.21.1.jar
24 Oct 2026
Luminous: Monsters V1.3.0 - Forge 1.20.1
Luminous Monsters V1.3.0 - Forge 1.20.1.jar
24 Oct 2026
Luminous: Monsters V1.2.8 - NeoForge 1.21.1
Luminous Monsters V1.2.8 - NeoForge 1.21.1.jar
11 Oct 2025
Luminous: Monsters V1.2.8 - NeoForge 1.20.4
Luminous Monsters V1.2.8 - NeoForge 1.20.4.jar
3 Oct 2025
Luminous: Monsters V1.2.8 - Forge 1.20.1
Luminous Monsters V1.2.8 - Forge 1.20.1.jar
3 Oct 2025
Luminous: Monsters V1.2.7 - NeoForge 1.21.1
Luminous Monsters V1.2.7 - NeoForge 1.21.1.jar
18 May 2025
Luminous: Monsters V1.2.7 - NeoForge 1.20.4
Luminous Monsters V1.2.7- NeoForge 1.20.4.jar
13 May 2025
Luminous: Monsters V1.2.7- Forge 1.20.1
Luminous Monsters V1.2.7- Forge 1.20.1.jar
13 May 2025
Luminous: Monsters V1.2.62 - NeoForge 1.21.1
Luminous Monsters V1.2.62- NeoForge 1.21.1.jar
26 Jan 2025
Luminous: Monsters V1.2.62 - NeoForge 1.20.4
Luminous Monsters V1.2.62- NeoForge 1.20.4.jar
26 Jan 2025
Looking for an older file? The official CurseForge project page is in Resources.


