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CurseForge · Minecraft mod

Serilum's Spawn Bundle

📦 A mod bundle of all spawn mods Serilum has released, see different mob types!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Serilum's Spawn Bundle release matches 26.1.2 Forge?

Updated 5 days ago
Best match for your filters [Fabric/Forge/Neo] 26.1.2-2.7 | Serilum's Spawn Bundle
Game version 26.1.2
Loader Fabric, Forge, NeoForge

Serilum's Spawn Bundle [Fabric/Forge/Neo] 26.1.2-2.7 | Serilum's Spawn Bundle targets 26.1.2 with Fabric, Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Serilum's Spawn Bundle required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Serilum's Spawn Bundle [Fabric/Forge/Neo] 26.1.2-2.7 | Serilum's Spawn Bundle need?

[Fabric/Forge/Neo] 26.1.2-2.7 | Serilum's Spawn Bundle on 26.1.2 Forge. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install Collective first. We found matching files for this game-version and loader setup.

Collective Needed by Serilum's Spawn Bundle [Fabric/Forge/Neo] 26.1.2-2.7 | Serilum's Spawn Bundle
required
Matching file found Matched file: [Fabric/Forge/Neo] 26.1.2-8.85 | Collective

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Serilum's Spawn Bundle without breaking your instance.

Built for Serilum's Spawn Bundle [Fabric/Forge/Neo] 26.1.2-2.7 | Serilum's Spawn Bundle on 26.1.2 Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use [Fabric/Forge/Neo] 26.1.2-2.7 | Serilum's Spawn Bundle. It targets 26.1.2 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Collective first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside [Fabric/Forge/Neo] 26.1.2-2.7 | Serilum's Spawn Bundle. It opens that exact file at the source.

About this project

What does Serilum's Spawn Bundle add?

A Serilum Bundle. Made with love. Serilum's mods combined, for easier downloading!

CurseForge Modrinth Patreon YouTube

About the bundle

The Spawn Bundle is a special type of mod, that combines multiple of Serilum's spawn-type mods into one. While I find it very difficult to group my mods together, I have attempted this to make them easier to install. It uses a system called JiJ (Jar in Jar). This basically means that the included mods remain completely separate, while allowing to install them similar to a modpack, bundled. All mods still have their own config file, and you'll see them all listed in the in-game mod list.

The bundle is an extra aid in pack development, but does not replace the modular mod system that I personally prefer. However it is possible to disable included mods via the Bundle's config. A restart is required for the changes to take effect.

Because of the way the JiJ system works, it's compatible with both having the mod installed normally and alongside the included mod of the bundle. This mostly can be used to force a specific version, but also won't cause an issue if a mod is accidentally installed twice this way. While it might not be a problem, it's of course best to only install them once. So you can remove any other mods that are in this bundle, if you decide to install it.

I hope this bundle is useful for some of you out there that prefer bigger content mods. Thank you so much for all the support over the years!

Dependencies

Requires Collective
Environment: Server

Configurable

Configuration guide

All available config options:

enableBoggedSpawn (default = true)
enableBreezeSpawn (default = true)
enableCaveSpiderSpawn (default = true)
enableGiantSpawn (default = true)
enableHuskSpawn (default = true)
enableMooshroomSpawn (default = true)
enableMooshroomTweaks (default = true)
enableMoreZombieVillagers (default = true)
enableSkeletonHorseSpawn (default = true)
enableStraySpawn (default = true)
enableZombieHorseSpawn (default = true)
enableZombieVillagersFromSpawner (default = true)

Available Bundles

The following Serilum mod bundles are available:

Serilum's Client Bundle Serilum's Customization Bundle
Serilum's Extra Bundle Serilum's QoL Bundle
Serilum's RPG Bundle Serilum's Spawn Bundle

Mods included

Bogged Spawn Adds a chance for bogged to spawn naturally everywhere in place of a skeleton.
Breeze Spawn Adds a chance for breezes to spawn naturally everywhere in place of a blaze.
Cave Spider Spawn Adds a chance for cave spiders to spawn naturally underground instead of a spider.
Giant Spawn Allows giants to spawn naturally with custom AI (based on zombies) and other tweaks.
Husk Spawn Adds a chance for husks to spawn naturally everywhere in place of a zombie.
Mooshroom Spawn Adds a chance for mooshrooms to spawn naturally everywhere in place of a cow.
Mooshroom Tweaks Allows both red and brown mooshrooms to spawn naturally in their biome.
More Zombie Villagers Allows changing the default chance a zombie spawns as the villager variant.
Skeleton Horse Spawn Allows skeleton horses to spawn naturally with a skeleton riding it and other tweaks.
Stray Spawn Adds a chance for strays to spawn naturally everywhere in place of a skeleton.
Zombie Horse Spawn Allows zombie horses to spawn with a zombie riding it and other tweaks.
Zombie Villagers From Spawner Returns the ability for zombie spawners to spawn the villager variant, removed in 1.11.

Notes and links

You may freely use this bundle in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Project description from CurseForge.

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