CurseForge · Minecraft mod
Horseman
Improved horses: faster hitching, smooth riding, QOL features and more...
Quick answer
Which Horseman release should I use?
Horseman - NeoForge 26.1.1 - 1.7.4 targets 26.1, 26.1.1, 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Horseman required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Horseman - NeoForge 26.1.1 - 1.7.4 need?
Horseman - NeoForge 26.1.1 - 1.7.4. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Horseman without breaking your instance.
Built for Horseman - NeoForge 26.1.1 - 1.7.4. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Horseman - NeoForge 26.1.1 - 1.7.4. It targets 26.1, 26.1.1, 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Horseman - NeoForge 26.1.1 - 1.7.4. It opens that exact file at the source.
About this project
What does Horseman add?

Riding horses sometimes annoys you? Wait, what do you mean by "No"?
Well, then this mods adds horse improvements you haven't thought you needed.
Features:
Fastest Lead In the West
When mounted, clicking on a fence will leash the horse to it. Requires Lead in the special slot that's added to horse inventory.
When the leash is removed or broken - Lead will not drop and will remain in the slot.
How it looks:

Loudest Horn in the East
1.21+
Copper Horn is back. And it can be used to summon a horse from any location in the world.
- Firstly you need to bind the horse to your instrument with [Sneak+Use].
- Then you can call your horse by just tooting the horn.
- The horse remembers it's owner, so you can't bind the horse that's already bound to another player.
- Different players can use the same sound for different horses, because the animal can tell who toots the horn somehow.
- Probably due to slight differences in horn use (it would be hard to toot exactly like the other person).
Note: you bind the horse to the sound, not to the horn itself. If you lose the horn, you can call the horse with new one, provided it has the same instrument.
1.21.10 and up:
No longer has instruments - horn has single unique sound instead. Binds only one horse.
Sink Rate, Pull Up!
Up to 1.21.11
Ridden horses can swim now. Press jump (spacebar) when in water.
Camels, Skeleton and Zombie horses are exceptions, by default. Configurable with '#horseman:cannot_swim' entity tag.
How it looks:

Get In a Boat and Set Course With a Horse
Horses now fit in boats.
How it looks:

Trees? What do you mean there's trees out there?
1.21+
Makes traversing forests easier by tweaking Leaves collision. You'll get stuck on leaves much less now. Or you can turn off all leaves collision when mounted, if you hate them that much.
What Are You Doing, Step-Height?
Increases horse step height by 10%. Allows riding up a path to a full block and not get stuck.
How it looks:

Experienced Miner
When mounted, your mining speed will remain the same as on ground. Removes 80% block break speed penalty when mounted.
How it looks:

Get Rotated, Horse
Keeps player's looking direction when mounting a horse. Rotates horse instead of you.
Look Around
When horse is not moving, player can move the camera independently of the ridden horse, up to 100 degrees (after which horse will follow the rotation).
Keep Your Speed
Reduces slowdown when riding down blocks (looks like opposite of step-up).
Keeps greater portion of horse's ground speed when airborne. Improves horizontal jump distance.
Moved Correctly
Fixes jitter and reset back when riding up blocks (especially stairs). Mojang bug: MC-100830
Patient Horse
Saddled horse will not go too far from where it was left by it's owner. Limits horse wandering distance.
Default radius is 16, to not make hitching obsolete.
Magic Trick
Makes horse disappear (almost) when rider is looking down. Watch your step!
How it looks:

Inventory Switcheroo
Adds a button and a hotkey to switch between horse inventory and yours.
How it looks:

Heads Up (Display)
Improves GUI when mounted: Jumping meter will only show up when jumping; Makes hunger bar always visible;
How it looks:

Heads Down
Slightly improves visibility by lowering horse head position as well as rotating it forward.
Stop Killing Horses To Make Chests
Using Shears on a Donkey, Mule or Llama with a chest attached will remove the chest and drop it's contents.
Look a Gift Horse in the Mouth
1.21+
Tooltip with horse stats will show when holding a food item that horse likes.
Other
- Fixes horizontal camera lag when mounted. MC-259512.
- Using saddle on a horse when in creative mode will instantly tame it.
- Jump meter will not fill up when swimming.
- Horses named "jeb_" will become the rainbow. (Up to 1.21.8)
- Leather Horse Armor allows walking on Powder Snow.
- Dismount in the looking direction.
- Backported Leash Knot sounds from 1.21.6.
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Everything is, of horse, configurable.
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Did you know that Donkeys, Mules, Llamas and Camels are Abstract Horses?
At least they a considered as such in Minecraft's code.
That means that most of the features of Horseman are applicable to these creatures as well.
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Some of the features in Horseman are ported or adapted from the mod Horse Buff.
Author of Horse Buff is stopping development on it, and asked me if I want to include their features in my mod.
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Enjoying the mod? Your support would allow me to continue working on it and on other mods!
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Check out my other mods:
Project description from CurseForge.
Pick your setup
Horseman by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.10
2 loader builds1.21.8
2 loader builds1.21.5
2 loader builds1.21.4
2 loader builds1.21.1
2 loader builds1.20.1
3 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Horseman versions and loaders
Horseman - NeoForge 26.1.1 - 1.7.4
horseman-neoforge-26.1.1-1.7.4.jar
29 Jul 2026
Horseman - Fabric 26.1.1 - 1.7.4
horseman-fabric-26.1.1-1.7.4.jar
29 Jul 2026
Horseman - Fabric 26.2 - 1.7.4
horseman-fabric-26.2-1.7.4.jar
29 Jul 2026
Horseman - NeoForge 26.2 - 1.7.4
horseman-neoforge-26.2-1.7.4.jar
29 Jul 2026
Horseman - Forge 1.20.1 - 1.3.17
horseman-1.20.1-1.3.17-forge.jar
29 Jul 2026
Horseman - Fabric 1.20.1 - 1.3.17
horseman-1.20.1-1.3.17-fabric.jar
29 Jul 2026
Horseman - NeoForge 1.21.1 - 1.5.12
horseman-neoforge-1.21.1-1.5.12.jar
29 Jul 2026
Horseman - Fabric 1.21.1 - 1.5.12
horseman-fabric-1.21.1-1.5.12.jar
29 Jul 2026
Horseman - Forge 1.20.1 - 1.3.16
horseman-1.20.1-1.3.16-forge.jar
22 Jun 2026
Horseman - Fabric 1.20.1 - 1.3.16
horseman-1.20.1-1.3.16-fabric.jar
22 Jun 2026
Horseman - NeoForge 1.21.1 - 1.5.11
horseman-neoforge-1.21.1-1.5.11.jar
22 Jun 2026
Horseman - Fabric 1.21.1 - 1.5.11
horseman-fabric-1.21.1-1.5.11.jar
22 Jun 2026
Looking for an older file? The official CurseForge project page is in Resources.











