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Multiplayer Bosses project artwork

CurseForge · Minecraft mod

Multiplayer Bosses

A server-side mod that makes boss health and loot drops scales to player count.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Multiplayer Bosses release should I use?

Updated 7 months ago
Latest stable file multiplayerbosses-neoforge-1.21.1-1.0.0.jar
Game version 1.21.1
Loader NeoForge

Multiplayer Bosses multiplayerbosses-neoforge-1.21.1-1.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Multiplayer Bosses required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Multiplayer Bosses multiplayerbosses-neoforge-1.21.1-1.0.0.jar need?

multiplayerbosses-neoforge-1.21.1-1.0.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Multiplayer Bosses without breaking your instance.

Built for Multiplayer Bosses multiplayerbosses-neoforge-1.21.1-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use multiplayerbosses-neoforge-1.21.1-1.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside multiplayerbosses-neoforge-1.21.1-1.0.0.jar. It opens that exact file at the source.

About this project

What does Multiplayer Bosses add?

A mod that makes boss health and loot drops scales to player count. The mod is required on the Server and is only required on the client if Loot Bags are enabled.

Default behavior makes bosses drop Loot Bags per player

The current config option are as follows:

  • Should Scale Boss Health
  • Should Scale Boss Drops
  • Health Multiplier Per Player
  • Flat Health Multiplier - Overides Health Multiplier if not 0
  • Flat Drop Multiplier - Overides default player count scaling if not 0
  • Should Use Loader Tags
  • Should Drop Loot Bags
  • Boss Entities - List of bosses to use
  • Loot Bag Tints - Colors of dropped loot bags
  • Use Proximity Scaling - Only count players near boss spawns
  • Proximity Scaling Range - Block distance to count players in a boss fight

I am working on a Fabric and Forge version.

*Note: Vanilla minecraft health values cannot exceed 1024. To bypass this you can use this mod AttributeFix

Project description from CurseForge.

Pick your setup

Multiplayer Bosses by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Multiplayer Bosses versions and loaders

6 of 6 releases match

Looking for an older file? The official CurseForge project page is in Resources.