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Evomut: Races project artwork

CurseForge · Minecraft mod

Evomut: Races

The mod adds races that have their own abilities and weaknesses

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Evomut: Races release should I use?

Updated 2 years ago
Latest stable file evomut_races-1.0.4-forge-1.20.1.jar
Game version 1.20.1
Loader Forge

Evomut: Races evomut_races-1.0.4-forge-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Evomut: Races required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Evomut: Races evomut_races-1.0.4-forge-1.20.1.jar need?

evomut_races-1.0.4-forge-1.20.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Evomut: Races without breaking your instance.

Built for Evomut: Races evomut_races-1.0.4-forge-1.20.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use evomut_races-1.0.4-forge-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside evomut_races-1.0.4-forge-1.20.1.jar. It opens that exact file at the source.

About this project

What does Evomut: Races add?

The mod adds races that have their own abilities and weaknesses

There are 7 different races

Demon- A race born of fire and power

Enderium- Evolving Enderman in human form

Dragonborn- Humanoid dragons with great power

Amphibious- A race living in water and on land

Beastman- People with animal abilities

Cursed- An undead with a mind

Spirit- The spirits of the world who appeared first

The Creeper Statue

The statue gives you the opportunity to choose a race

Race level

To level up your race, you need to fight!

Other mods from the "Evomut" series

Project description from CurseForge.

Pick your setup

Evomut: Races by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Evomut: Races versions and loaders

5 of 5 releases match

Looking for an older file? The official CurseForge project page is in Resources.