CurseForge · Minecraft mod
Save My Shaky Network
Block common mods from connecting to the internet without affecting the mods' functionality, preventing slow loading or game crashes caused by network issues.
Quick answer
Which Save My Shaky Network release should I use?
Save My Shaky Network smsn-neoforge-1.4.5-1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Save My Shaky Network required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Save My Shaky Network smsn-neoforge-1.4.5-1.21.1.jar need?
smsn-neoforge-1.4.5-1.21.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Save My Shaky Network without breaking your instance.
Built for Save My Shaky Network smsn-neoforge-1.4.5-1.21.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use smsn-neoforge-1.4.5-1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside smsn-neoforge-1.4.5-1.21.1.jar. It opens that exact file at the source.
About this project
What does Save My Shaky Network add?
Block common mods from connecting to the internet without affecting the mods' functionality, preventing slow loading or game crashes caused by network issues.
Why This Mod Exists
Because in certain regions with strict network censorship, accessing specific websites is impossible. For example, in China, websites like Patreon and GitHub are blocked and cannot be accessed normally. However, some popular mods, such as Quark, have included code that requests these websites, and when these requests fail, it can cause the game to stutter or crash. These issues typically occur during server startup or when players join. This mod was created to solve this problem by blocking such network requests, improving game stability for players in affected regions.
A few months ago, I noticed that my Minecraft server was taking nearly 10 minutes to start each time. After investigating, I discovered that Quark was causing this issue. Upon searching the issue tracker, I found that the author of Quark refused to address this problem, which led me to develop this mod to resolve it.
Features
For Forge/NeoForge: Set versionCheck = false in config/fml.toml to disable the loader's update checker.
For Fabric with ModMenu: Set "update_checker": false in config/modmenu.json to disable ModMenu's update checks.
- 1.20.1 features;
- 1.21.1 features;
- 1.18.2 features;
- 1.19.2 features;
- 1.21.6, 1.21.7, 1.21.8 features.
F.A.Q
- Will XX Minecraft version be supported?
The author can only guarantee maintenance for current mainstream versions and versions the author actively plays. - Can I include
Save My Shaky Networkin a modpack?
✅ Yes! It's recommended to use Modrinth .mrpack or CurseForge modpack ZIP format.
❌ Do not directly include the mod binary (.jar) in your modpack—prioritize user security.
License
This mod is distributed under MIT license
Project description from CurseForge.
Pick your setup
Save My Shaky Network by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader builds1.20.1
2 loader builds1.19.2
2 loader builds1.18.2
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Save My Shaky Network versions and loaders
smsn-neoforge-1.4.5-1.21.1.jar
12 Sept 2026
smsn-neoforge-1.4.4-1.21.1.jar
11 Sept 2026
smsn-neoforge-1.4.3-1.21.1.jar
9 Jul 2026
smsn-forge-1.4.3-1.20.1.jar
9 Jul 2026
smsn-forge-1.4.2-1.20.1.jar
10 Jun 2026
smsn-neoforge-1.4.1-1.21.1.jar
29 Apr 2026
smsn-fabric-1.4.1-1.21.1.jar
29 Apr 2026
smsn-forge-1.4.1-1.20.1.jar
29 Apr 2026
smsn-fabric-1.4.1-1.20.1.jar
29 Apr 2026
smsn-neoforge-1.4.0-1.21.1.jar
11 Apr 2026
smsn-forge-1.4.0-1.20.1.jar
11 Apr 2026
smsn-fabric-1.4.0-1.21.1.jar
11 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.