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Starlance project artwork

CurseForge · Minecraft mod

Starlance

Cosmic Horizons x Valkyrien Skies

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Starlance release should I use?

Updated last month
Latest stable file Starlance-2.0.1
Game version 1.20.1
Loader forge

Starlance-2.0.1 targets 1.20.1. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Starlance required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Starlance-2.0.1 need?

Starlance-2.0.1. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Valkyrien Skies (Forge/Fabric), Kotlin for Forge first. We found matching files for this game-version and loader setup. 8 come through another mod in the chain.

4 listed on this file 8 pulled in by those mods
Cosmic Horizons Optional for Starlance-2.0.1
optional
Matching file found Matched file: Cosmic_Horizons_0.0.7.3-forge-1.20.1.jar
Ad Astra Optional for Starlance-2.0.1
optional
Matching file found Matched file: [Fabric] Ad Astra 1.15.20
Kotlin for Forge Needed by Starlance-2.0.1
required
Matching file found Matched file: Kotlin for Forge 4.12.0
Fabric API Needed by Ad Astra
pulled in
Matching file found Matched file: [1.20.1] Fabric API 0.92.11+1.20.1
Odyssey Claims Needed by Ad Astra
pulled in
Matching file found Matched file: [Fabric] Cadmus 1.0.8
Odyssey Allies Needed by Ad Astra
pulled in
Matching file found Matched file: [Fabric] Argonauts 1.0.10
Athena Needed by Ad Astra
pulled in
Matching file found Matched file: [Fabric] Athena 3.1.2
Resourceful Lib Needed by Ad Astra
pulled in
Matching file found Matched file: [Fabric] Resourceful Lib 2.1.29
Botarium Needed by Ad Astra
pulled in
Matching file found Matched file: [Fabric] Botarium 2.3.4
Shimmer Needed by Ad Astra
pulled in
Matching file found Matched file: Shimmer-fabric-1.20.1-0.2.4

8 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Starlance without breaking your instance.

Built for Starlance-2.0.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Starlance-2.0.1. It targets 1.20.1; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Valkyrien Skies (Forge/Fabric), Kotlin for Forge first. We found matching files for this game-version and loader setup. 8 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Starlance-2.0.1. It opens that exact file at the source.

About this project

What does Starlance add?

Starlance

This mod aims to provide compatibility between various space mods and Valkyrien Skies!

Currently supported mods:

The mod adds:

  • The ability for VS ships to go between planets and space!
  • Thrusters to power your ships!
  • Optional artificial drag block for space! (good for slowing down in zero G!)
  • Magnet Boots for artificial gravity!
  • Two thruster modes, GLOBAL and POSITION, toggle with an item, or disable in config!

How it works:

The mod takes the existing space system of the space mods it supports, and adds VS ship compat to them.

For example, with Cosmic Horizons installed, VS ships will go into its space dimension on reaching y=560 (like Cosmic Horizons entity rocket ships). Then in the space dimension, if the ship enters a planet, it gets transported there.

With Ad Astra on the otherhand, the VS ship will open the same GUI as an entity rocket would on reaching "space", and lands where you select. Starlance also adds "tier blocks", accessible with /give, which dictate what tier of Ad Astra planet you can go to. Perfect for modpack developers!

Planned features:

  • Survival friendly thruster system (fuel, etc)
  • Warp drive for VS ships
  • Full player rotation in space?

Current limitations:

  • When transitioning between planet/space, player may be left behind by ship to be stranded in space or fall down to planet. More likely at high speeds. Solution is to sit down in a seat.
  • Player can't rotate upside down with the ship in space, unless seated

Where to find the config

Find your world save folder, then find your specific worlds folder. Then go into server-configs. Open vsch.json (or similar). Alternatively, use the "configure other mods" feature of the Create config menu. (Note that Starlance is also listed there as 'vsch')

Video Gallery:

Embed Removed: https://www.youtube-nocookie.com/embed/_abfvMOSmZM Embed Removed: https://www.youtube-nocookie.com/embed/BngkBc4b9fs Embed Removed: https://www.youtube-nocookie.com/embed/Sgb7NvxojnY Embed Removed: https://www.youtube-nocookie.com/embed/xhtIIbMNOcc

Project description from CurseForge.

Pick your setup

Starlance by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Starlance versions and loaders

20 of 20 releases match

Looking for an older file? The official CurseForge project page is in Resources.