CurseForge · Minecraft mod
Botanical Machinery Extra
New and improved machines from the Botanical Machinery mod. Also new sparks and a mechanical orechid.
Quick answer
Which Botanical Machinery Extra release should I use?
Botanical Machinery Extra botanicalextramachinery 1.19.2-1.1.1.jar targets 1.19.3, 1.19.4, 1.19.2 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 7 required mods have matching files.
Where it goes
Is Botanical Machinery Extra required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does Botanical Machinery Extra botanicalextramachinery 1.19.2-1.1.1.jar need?
botanicalextramachinery 1.19.2-1.1.1.jar. Change the file and its required mods may change too.
Install Applied Energistics 2, Botanical Machinery, Botania, LibX and 3 more first. We found matching files for this game-version and loader setup. 6 come through another mod in the chain.
6 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Botanical Machinery Extra without breaking your instance.
Built for Botanical Machinery Extra botanicalextramachinery 1.19.2-1.1.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use botanicalextramachinery 1.19.2-1.1.1.jar. It targets 1.19.3, 1.19.4, 1.19.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Applied Energistics 2, Botanical Machinery, Botania, LibX and 3 more first. We found matching files for this game-version and loader setup. 6 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside botanicalextramachinery 1.19.2-1.1.1.jar. It opens that exact file at the source.
About this project
What does Botanical Machinery Extra add?
Botanical Machinery Extra
This mod is an add-on to the Botanical Machinery (BM) mod. If it weren't for them, I wouldn't have created this mod. Big thanks to them!
Well, let's get started. This mod adds improved versions of mechanisms, its own sparks, mechanical orechilds, several improvements for these mechanisms, blocks, ingots and dragonstones.
It is worth noting that the main feature of this mod is the integration with Applied Energistics 2. By connecting the mechanisms to ME (by connecting the cable), it will be able to transmit channels (8), and it will also be possible to automatically unload the mechanism's inventory to ME. When connected, this mechanism will not consume channels, which simplifies their automation.
There are 4 tiers of each mechanism in total, they differ from the number of slots to improvements.
Now about the tiers:
- Base Tier (Malachite)
- Upgraded Tier (Saffron)
- Advanced Tier (Shadow)
- Ultimate TIer (Crimson)
Let's talk about each tier separately, namely their statistics. (Basic values from the config)
Malachite Tier

- Mana Storage 2.5M
- Water Storage 16B
- Create 4 recipes at a time
- Mana transfer 25k (Spark)
Saffron Tier

- Mana Storage 10M
- Water Storage 32B
- Create 8 recipes at a time
- Mana transfer 100k (Spark)
Shadow Tier

- Mana Storage 50M
- Water Storage 64B
- Create 16 recipes at a time
- Mana transfer 500k (Spark)
Crimson Tier

- Mana Storage 100M
- Water Storage 128B
- Create 32 recipes at a time
- Mana transfer 100M (Spark)
The following improvements are also added:
- Infinity Mana
- Infinity LivingRock
- Infinity Water
- Infinity Seed
- Infinity Stone
- Speed
Upgrades

All values can be easily changed in the mod configurations.
If you are creating a modpack, be sure to open the configuration data. Also some bugs from the main mod were fixed. I will be very happy if you use this mod and you like it very much. It is worth noting right away that if there are errors that are not in the original mod, I will try to fix them. But if the error is present in BM, then you should contact them first.
You can write all the errors to me on github
Thank you for your attention and have a good time!
Project description from CurseForge.
Pick your setup
Botanical Machinery Extra by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader build1.19.4
1 loader build1.19.3
1 loader build1.19.2
1 loader build1.18.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Botanical Machinery Extra versions and loaders
botanicalextramachinery 1.19.2-1.1.1.jar
6 Dec 2024
botanicalextramachinery-1.20.1-1.1.2.jar
6 Dec 2024
botanicalextramachinery-1.19.2-1.1.0.jar
3 Dec 2024
botanicalextramachinery-1.20.1-1.1.1.jar
2 Dec 2024
botanicalextramachinery-1.20.1-1.1.0.jar
2 Dec 2024
botanicalextramachinery-1.20.1-1.0.2.jar
16 Nov 2024
botanicalextramachinery-1.19.2-1.0.2.jar
16 Nov 2024
botanicalextramachinery-1.18.2-1.0.1.jar
16 Nov 2024
botanicalextramachinery-1.20.1-1.0.1.jar
botanicalextramachinery-1.0.1.jar
13 Nov 2024
BotanicalExtraMachinery-1.20.1-1.0.0.jar
12 Nov 2024
BotanicalExtraMachinery-1.18.2-1.0.0.jar
12 Nov 2024
BotaniaExtraMachinery-1.19.2-1.0.1
BotanicalExtraMachinery-1.19.2-1.0.1.jar
11 Nov 2024
Looking for an older file? The official CurseForge project page is in Resources.