CurseForge · Minecraft mod
Loot Integrations: When Dungeons Arise & Co
Adds better loot to When Dungeons Arise chests, including modded loot
Quick answer
Which Loot Integrations: When Dungeons Arise & Co release should I use?
Loot Integrations: When Dungeons Arise & Co lootintegration_wda-1.8.jar targets 1.21.8, 1.21.5, 1.21.4 with Fabric, Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Loot Integrations: When Dungeons Arise & Co required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Loot Integrations: When Dungeons Arise & Co lootintegration_wda-1.8.jar need?
lootintegration_wda-1.8.jar. Change the file and its required mods may change too.
Install Loot Integrations, Cupboard first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Loot Integrations: When Dungeons Arise & Co without breaking your instance.
Built for Loot Integrations: When Dungeons Arise & Co lootintegration_wda-1.8.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use lootintegration_wda-1.8.jar. It targets 1.21.8, 1.21.5, 1.21.4 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Loot Integrations, Cupboard first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside lootintegration_wda-1.8.jar. It opens that exact file at the source.
About this project
What does Loot Integrations: When Dungeons Arise & Co add?
This addon for Loot Integrations enhances loot in Aureljz's structures:
- When Dungeons Arise
- When Dungeons Arise - Seven Seas
- Underground Bunkers
- Nether Trials & Chambers
- Yeehaw Towns!
- Aether Villages
- Towers of the Wild: Additions
- When Dungeons Arise - Lost Architects
- Simply Houses
- Twilight Treehouses
- Abandoned Camps
The loot gets more variance and is chosen from comparable vanilla loot tables, which also contain modded loot for compatibility with all mods adding loot.
Only required on serverside, does not require all mods to be present.
No known incompatibilities, should work with any other mods.
Project description from CurseForge.
Pick your setup
Loot Integrations: When Dungeons Arise & Co by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
3 loader builds26.1.1
3 loader builds26.1
3 loader builds1.21.11
3 loader builds1.21.10
3 loader builds1.21.9
3 loader builds1.21.8
3 loader builds1.21.7
3 loader builds1.21.6
3 loader builds1.21.5
3 loader builds1.21.4
3 loader builds1.21.3
3 loader buildsShowing the newest 12 of 18 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Loot Integrations: When Dungeons Arise & Co versions and loaders
lootintegration_wda-1.8.jar
14 Apr 2026
lootintegration_wda-1.7.jar
6 Jan 2026
lootintegration_wda-1.6.jar
10 Feb 2025
lootintegration_wda-1.5.jar
15 Dec 2024
lootintegration_wda-1.3.jar
17 Nov 2024
Looking for an older file? The official CurseForge project page is in Resources.