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Squake Ported project artwork

CurseForge · Minecraft mod

Squake Ported

A Quake style movement mod for Minecraft 1.19.4+

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Quick answer

Which Squake Ported release matches 26.2?

Updated today
Best match for your filters squakeported-2-26.2-neoforge.jar
Game version 26.2
Loader NeoForge

Squake Ported squakeported-2-26.2-neoforge.jar targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Squake Ported required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Squake Ported squakeported-2-26.2-neoforge.jar need?

squakeported-2-26.2-neoforge.jar on 26.2. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Squake Ported without breaking your instance.

Built for Squake Ported squakeported-2-26.2-neoforge.jar on 26.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use squakeported-2-26.2-neoforge.jar. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside squakeported-2-26.2-neoforge.jar. It opens that exact file at the source.

About this project

What does Squake Ported add?

Previous versions are in these following links:

A Quake-style movement mod for Minecraft, mostly inspired by the movement in Fortress Forever/Team Fortress Classic.

Adds bunnyhopping, strafe jumping, air control, trimping, and sharking to Minecraft and removes losing speed from taking fall damage (needs to be installed server-side for this). Bunnyhopping is uncapped by default, but has config settings for Fortress Forever-style soft and hard bunnyhop caps. The air and ground acceleration code is actually based on Half-Life, but it should be fairly similar to Quake's. The trimp mechanic is a modified version of the Fortress Forever trimp mechanic: if you're moving fast enough, holding sneak while jumping will convert some of your horizontal speed into vertical speed. Sharking refers to gliding across the surface of water by holding jump.

Source code: https://github.com/PaleMannie/Squake-Ported

Project description from CurseForge.

Pick your setup

Squake Ported by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

30 available setups

Showing the newest 12 of 22 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Squake Ported versions and loaders

4 of 48 releases match
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Looking for an older file? The official CurseForge project page is in Resources.