CurseForge · Minecraft mod
Jeff's Gibbing
Adds "Gibbing" Mechanics into Minecraft!
Quick answer
Which Jeff's Gibbing release should I use?
Jeff's Gibbing jeffsgibbing-2.1.0-forge-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Jeff's Gibbing required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Jeff's Gibbing jeffsgibbing-2.1.0-forge-1.20.1.jar need?
jeffsgibbing-2.1.0-forge-1.20.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Jeff's Gibbing without breaking your instance.
Built for Jeff's Gibbing jeffsgibbing-2.1.0-forge-1.20.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use jeffsgibbing-2.1.0-forge-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside jeffsgibbing-2.1.0-forge-1.20.1.jar. It opens that exact file at the source.
About this project
What does Jeff's Gibbing add?
This is a mod that allows you to "gib" mobs or you can say "make them explode to pieces of flesh", by default the only mobs that are set to have their "gib" state are zombies and players, however you can go to config ---> gib_config.json and modify and add new gibbable mobs and define other stuff.
HOW TO ADD / MODIFY NEW GIBBABLE MOBS :
- go to config
- find giblist.json first, add the REGISTRY name of the entity (so for example minecraft:pillager)
- find gib_config.json, there already is a template you can copy and paste with the zombie entity to define stuff. you can modify the config in-game btw, just make sure not to hurt stuff so that it doesnt crash yo game.
Other stuff inside the config
- you can set any particle you want in place of the default blood the mod provides (i reccomend extra gore, it looks cool af trust)
- gib physics (EXPERIMENTAL), either way i've decided to make this to be true by default, what it does is turn gibs into "physics" objects (sort of).
(all the info that is talked about here has to do with V2.0 of jeff's gibbing)
also here is an example config (my modpack uses this)
{ "gib_life_time": 200, "gib_physics": "true", "gib_tick_stop": 40, "player_gibbing": "true", "player_gib_difficulty": 9999, "player_bone_amount": 1, "player_flesh_amount": 3, "player_rib_chance": 1, "player_leg_chance": 1, "player_gib_innitial_velocity": 0.4, "player_gib_randomness": 25, "blood_particles": 16, "particle_definition1": "particle jeffsgibbing:blood ~ ~ ~ 0.1 0.1 0.1 0.07 1 force", "particle_definition2": "particle jeffsgibbing:wallblood ~ ~ ~ 0.1 0.1 0.1 0.01 1 force", "particle_definition3": "particle jeffsgibbing:blood2 ~ ~ ~ 0.1 0.1 0.1 0.1 1 force", "difficulty_minecraft:zombie": 22, "flesh_amount_minecraft:zombie": 2, "bone_amount_minecraft:zombie": 2, "leg_amount_minecraft:zombie": 2, "rib_amount_minecraft:zombie": 1, "head_chance_minecraft:zombie": 0.5, "blood_particles_minecraft:zombie": 2, "gib_innitial_velocity_minecraft:zombie": 0.15, "gib_velocity_increase_minecraft:zombie": 0.005, "gib_randomness_minecraft:zombie": 75, "difficulty_minecraft:husk": 22, "flesh_amount_minecraft:husk": 2, "bone_amount_minecraft:husk": 2, "leg_amount_minecraft:husk": 2, "rib_amount_minecraft:husk": 1, "head_chance_minecraft:husk": 0.5, "blood_particles_minecraft:husk": 4, "gib_innitial_velocity_minecraft:husk": 0.15, "gib_velocity_increase_minecraft:husk": 0.005, "gib_randomness_minecraft:husk": 75, "difficulty_minecraft:drowned": 22, "flesh_amount_minecraft:drowned": 2, "bone_amount_minecraft:drowned": 2, "leg_amount_minecraft:drowned": 2, "rib_amount_minecraft:drowned": 1, "head_chance_minecraft:drowned": 0.5, "blood_particles_minecraft:drowned": 4, "gib_innitial_velocity_minecraft:drowned": 0.15, "gib_velocity_increase_minecraft:drowned": 0.005, "gib_randomness_minecraft:drowned": 75, "difficulty_minecraft:pillager": 12, "flesh_amount_minecraft:pillager": 3, "bone_amount_minecraft:pillager": 2, "leg_amount_minecraft:pillager": 2, "rib_amount_minecraft:pillager": 1, "head_chance_minecraft:pillager": 0, "blood_particles_minecraft:pillager": 4, "gib_innitial_velocity_minecraft:pillager": 0.15, "gib_velocity_increase_minecraft:pillager": 0.005, "gib_randomness_minecraft:pillager": 75, "difficulty_warrior:warrior": 25, "flesh_amount_warrior:warrior": 2, "bone_amount_warrior:warrior": 2, "leg_amount_warrior:warrior": 2, "rib_amount_warrior:warrior": 1, "head_chance_warrior:warrior": 0.5, "blood_particles_warrior:warrior": 4, "gib_innitial_velocity_warrior:warrior": 0.15, "gib_velocity_increase_warrior:warrior": 0.005, "gib_randomness_warrior:warrior": 75, "difficulty_minecraft:zombie_horse": 27, "flesh_amount_minecraft:zombie_horse": 6, "bone_amount_minecraft:zombie_horse": 3, "leg_amount_minecraft:zombie_horse": 2, "rib_amount_minecraft:zombie_horse": 2, "head_chance_minecraft:zombie_horse": 0.0, "blood_particles_minecraft:zombie_horse": 8, "gib_innitial_velocity_minecraft:zombie_horse": 0.15, "gib_velocity_increase_minecraft:zombie_horse": 0.005, "gib_randomness_minecraft:zombie_horse": 75, "difficulty_minecraft:phantom": 12, "flesh_amount_minecraft:phantom": 3, "bone_amount_minecraft:phantom": 1, "leg_amount_minecraft:phantom": 0.0, "rib_amount_minecraft:phantom": 1, "head_chance_minecraft:phantom": 0.0, "blood_particles_minecraft:phantom": 8, "gib_innitial_velocity_minecraft:phantom": 0.15, "gib_velocity_increase_minecraft:phantom": 0.005, "gib_randomness_minecraft:phantom": 75}
Project description from CurseForge.
Pick your setup
Jeff's Gibbing by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Jeff's Gibbing versions and loaders
jeffsgibbing-2.1.0-forge-1.20.1.jar
28 Feb 2026
jeffsgibbing-2.0.0-forge-1.20.1.jar
25 Jan 2026
jeffsgibbing-1.0.5-forge-1.20.1.jar
23 Jul 2025
jeffsgibbing-1.0.4-forge-1.20.1 Part II.jar
6 Jun 2025
jeffsgibbing-1.0.4-forge-1.20.1.jar
5 Jun 2025
jeffsgibbing-1.0.3-forge-1.20.1.jar
26 May 2025
jeffsgibbing-1.0.2-forge-1.20.1 RELEASE.jar
3 May 2025
jeffsgibbing-1.0.1-forge-1.20.1 RELEASE.jar
19 Apr 2025
jeffsgibbing-1.0.0-forge-1.20.1.jar
13 Mar 2025
jeffsgibbing-1.0.0-forge-1.20.1 BETA.jar
9 Jan 2025
jeffsgibbing-1.0.3-forge-1.20.1 ALPHA.jar
13 Dec 2024
jeffsgibbing-1.0.1-forge-1.20.1 ALPHA.jar
1 Dec 2024
Looking for an older file? The official CurseForge project page is in Resources.