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NoiseThreader project artwork

CurseForge · Minecraft mod

NoiseThreader

Improves world generation performance by multi-threading noise generators

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which NoiseThreader release should I use?

Updated 6 months ago
Latest stable file NoiseThreader-1.1.3.jar
Game version 1.12.2
Loader Forge

NoiseThreader-1.1.3.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is NoiseThreader required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does NoiseThreader-1.1.3.jar need?

NoiseThreader-1.1.3.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install FermiumBooter first. We found matching files for this game-version and loader setup.

FermiumBooter Needed by NoiseThreader-1.1.3.jar
required
Matching file found Matched file: `FermiumBooter-1.4.1.jar (Fix)

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add NoiseThreader without breaking your instance.

Built for NoiseThreader-1.1.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use NoiseThreader-1.1.3.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install FermiumBooter first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside NoiseThreader-1.1.3.jar. It opens that exact file at the source.

About this project

What does NoiseThreader add?

NoiseThreader improves world generation performance by selectively multi-threading world generators such as the noise generators.

Currently adds multi-threading to noise generators for Vanilla dimensions (Overworld/End/Nether) as well as OpenTerrainGenerator's Overworld generator.
Additionally adds multi-threading to YUNG's BetterCave's cave carver/noise generator.

Standard noise generators perform costly calculations on only the main server thread when chunks are generated, NoiseThreader improves performance by splitting up these calculations and spreading the load out across multiple threads.

Performance improvement will vary across different systems however in testing even 4 cores can see performance gains through multi-threading the noise generators.
Currently by default the minimum amount of cores required before NoiseThreader will attempt multi-threading is set to 4 for safety, however you can change this number in the config and may still see improvements if you are on a potato.

Profiling the time taken for Height-Map (Noise) generation on my system (Your mileage may vary) resulted in ~50% performance improvement for the Vanilla Overworld.
For OTG's Overworld, the results were around ~60% improvement, being more significant due to OTG's heavier generation cost as this resulted in Height-Map generation going from ~2.5ms/chunk down to ~1ms/chunk.
(For comparison, the existing Multithreaded Noise mod tested at around ~25% - ~30% improvement, and also only applies to the Vanilla Overworld.)
The Vanilla Nether and End also saw some improvements, however less significant due to them using smaller noise generations, of roughly ~10% - ~30%.

YUNG's BetterCave's cave carving also has a performance improvement of ~60% which is significant given that cave carving accounts for a large portion of performance loss during world generation.

As is the point of multi-threading, you will likely see more significant performance improvements when the primary server thread is being utilized heavier such as in the case of OTG generation.

Please report any issues/bugs/suggestions to the issue tracker linked at the top of the page or to my Discord server linked below.

This mod is not required client-side.

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Project description from CurseForge.

Pick your setup

NoiseThreader by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

NoiseThreader versions and loaders

5 of 5 releases match

Looking for an older file? The official CurseForge project page is in Resources.