CurseForge · Minecraft mod
Persistent Effects
This mod makes potion effects persist after death and respawn, adding depth to gameplay. It offers the option for both forgiving and punishing mechanics, allowing for a dynamic and customizable challenge based on the player's preferences.
Quick answer
Which Persistent Effects release should I use?
Persistent Effects persistent_effects-1.0.0_neoforge.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Persistent Effects required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Persistent Effects persistent_effects-1.0.0_neoforge.jar need?
persistent_effects-1.0.0_neoforge.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Persistent Effects without breaking your instance.
Built for Persistent Effects persistent_effects-1.0.0_neoforge.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use persistent_effects-1.0.0_neoforge.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside persistent_effects-1.0.0_neoforge.jar. It opens that exact file at the source.
About this project
What does Persistent Effects add?
Transform how potion effects impact your gameplay with Persistent Effects! Whether you're looking for a more forgiving experience or a punishing challenge, this mod gives you full control over how buffs and debuffs behave after death — and now even through dimension-ending moments like returning from the End. Persistent Effects ensures your active effects persist when you respawn, survive death, and even remain active when traveling through the End portal back to the Overworld.
Key Features:
Keep Effects After Death: Maintain all active potion effects, including beneficial buffs and harmful debuffs, when you die and respawn.
End Portal Persistence: Effects now persist when players jump into the End exit portal after defeating the Ender Dragon, restoring all configured effects once they return safely to the Overworld.
Fully In-Game Editor: Configure every aspect of the mod directly in-game using commands. No config editing, restarts, or external tools required.
Customizable Persistence: Configure exactly which effects remain through death or End return for tailored gameplay, from a forgiving survival experience to a punishing challenge.
Dynamic Notifications: Optionally display in-game messages when effects are restored, keeping players informed.
Vanilla and Modded Compatibility: Supports all potion effects, including those from modded content, with full tab-complete support for effect IDs.
Automatic Effect Detection: Instantly repopulate the effect database after adding or removing mods, automatically sorting effects into Good and Bad categories.
Lightweight Design: Easy to integrate into single-player worlds or multiplayer servers, with minimal impact on performance.
In-Game Commands:
All settings are managed through the /PE (or /PersistentEffects) command, available to players in Creative mode. Every change takes effect immediately and is automatically saved.
/PE ClearEffects <Good|Bad|All>
Clears the chosen list. Selecting All clears both Good and Bad lists at once./PE AddEffect <Good|Bad> modid:effect
Adds a specific effect to the chosen list. Includes full tab-complete support for vanilla and modded effects./PE RemoveEffect <Good|Bad> modid:effect
Removes a specific effect from the chosen list./PE Set DebugOutput <true|false>
Enables or disables verbose debug logging to the server log./PE Set ShowNotification <true|false>
Enables or disables the in-game restoration notification message shown to players after respawn or End return./PE RepopulateEffects
Clears both lists and automatically repopulates them using every currently loaded effect on the server, sorting them into Good or Bad categories automatically. Perfect for modpack updates or newly installed mods./PE Status
Displays the current configuration, toggle states, and complete effect counts for both Good and Bad lists./PE Help
Displays the full in-game command reference and usage guide.
Play Your Way:
Forgiving Gameplay:
Keep powerful buffs like Strength, Speed, Night Vision, or Regeneration active after death or after returning from the End, making exploration and boss encounters far less punishing.Punishing Challenges:
Persist negative effects like Poison, Weakness, Mining Fatigue, or Wither through death and End travel for hardcore survival experiences, challenge maps, or RPG mechanics.Modpack Friendly:
Works seamlessly with both vanilla and modded potion effects, making it ideal for large modpacks and custom servers.
Whether you're crafting a balanced RPG experience, building a hardcore survival challenge, or simply removing frustrating buff loss, Persistent Effects gives you complete control over how effects behave across death, respawning, and End portal travel. Brew smarter and redefine how your adventure continues beyond defeat.
Project description from CurseForge.
Pick your setup
Persistent Effects by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader builds1.20.2
1 loader build1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Persistent Effects versions and loaders
persistent_effects-1.0.0_neoforge.jar
26 Aug 2026
persistent_effects-1.0.0_neoforge.jar
25 Aug 2026
persistent_effects-0.3-1.20.1.jar
13 Jun 2026
persistent_effects-0.2-1.20.1.jar
24 Apr 2026
persistent_effects-0.1-1.21.3.jar
6 May 2025
persistent_effects-0.1-1.21.1.jar
3 May 2025
persistent_effects-0.1-1.20.1.jar
3 May 2025
persistent_effects-0.1-1.20.2.jar
8 Dec 2024
Persistent Effects
persistent_effects-0.1-1.20.2.jar
8 Dec 2024
Looking for an older file? The official CurseForge project page is in Resources.