CurseForge · Minecraft mod
Loot Beams Up
Customizable loot beams for items
Quick answer
Which Loot Beams Up release should I use?
Loot Beams Up lootbeams-3.6.1-mc1.21.4.jar targets 1.21.4 with Fabric, Quilt. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.
Where it goes
Is Loot Beams Up required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Loot Beams Up lootbeams-3.6.1-mc1.21.4.jar need?
lootbeams-3.6.1-mc1.21.4.jar. Change the file and its required mods may change too.
Install Mod Menu, Cloth Config API (Fabric/Forge/NeoForge), Fabric API, Text Placeholder API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Loot Beams Up without breaking your instance.
Built for Loot Beams Up lootbeams-3.6.1-mc1.21.4.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use lootbeams-3.6.1-mc1.21.4.jar. It targets 1.21.4 with Fabric, Quilt; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Mod Menu, Cloth Config API (Fabric/Forge/NeoForge), Fabric API, Text Placeholder API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside lootbeams-3.6.1-mc1.21.4.jar. It opens that exact file at the source.
About this project
What does Loot Beams Up add?

Our Discord server: Link
A Fabric client-side Minecraft mod that adds colorful and customizable loot beams to dropped items!
This mod is an Fabric fork version of Loot Beams, but totally overwritten.
Loot Beams are added to all items by default and they change colors depending on the items name. You can, however, specify a whitelist/blacklist for Beams, color overrides, and even NBT tags to change their color! (like "lootbeams.color":"0xFFFFFF").
Beams also have nametags that show up when looking at an item or crouching so you can see what an item is without even picking it up. This mod is client-side, meaning it will run on vanilla servers and forge servers that do not have this mod installed!
Also this version fixes many bugs of original version:
- Rendering dark beam colors

2. Multiplied item glow
3. Particle spawn rate on FPS
4. More…
And implement new features:
- Beam fade/bright on approaching
- Preset manager screen (You can configure mod with Cloth config, and on this screen save your preset with name, or try default presets) (Numpad 5 key by default (can be changed in settings))
- Compatibility with Legendary Tooltips (thats so cool!)
- Custom rarities support (with
minecraft:custom_data)
- Example:
{custom_rarity:{name:"Legendary",color:"#FF9900"}} - Also this supports translatable strings (with resource/data packs)
Example:{custom_rarity:{name:"my.custom.rarity.legendary",color:"#FF9900"}} - For beam color same as rarity, need to set item custom name with same color.
- Custom particle textures
- Custom ground glow effects
- Custom beam config with NBT and custom rarities
Huge update #3
Animated Beams
Shaders support - Loot beam mode
Shaders support - Loot beam mode
Huge Update #2
New features:
- Full rendering revamp
- Added new beam render type
Droplight(like in Droplights mod)
- Added new options to toggle smooth beam and ground glow size change (customizable)
- Added feature to use gradient color on beam (in droplight type) and ground glow effect (need to reset gradient modifiers in mod config. Go to modmenu -> LootBeams -> Main (Beam gradient modifiers -> Reset) -> Ground Glow (Glow gradient modifiers -> Reset)
- Added feature to customize second gradient color for beam and ground glow effect
- Added more options to trails. Now they renders more correct and can be scaled by Y (customizable, if not scaled, follow particles)
- Added feature to render tooltips on item frames (Legendary Tooltips supported) (only for items with custom name, default item frame logic) (on image below item frame is invisible)
- Added feature to use colored particles and ground glow effects (just name it with
_coloredpostfix, example:cake_colored.png)
Update:
Added a resource pack example.
- Added ability to apply custom rarities to items by [selectors]
- Added ground glow effect texture feature
- Added gradient colors support when using with Prism
- Custom effects for ground glowing can be added with resource pack
assets/lootbeams/textures/ground_glow_effects/ - Ground effects supports animated sprites (.mcmeta)


Huge update
- Completely revamped settings
- Added the ability to set custom particle textures. Custom textures can be added with resource pack,
assets/lootbeams/textures/particle/. Particles can be animated with.mcmetafile.
- Added the ability to set custom beam/particle display settings for each item via NBT
- Expanded support for custom item rarities. Now rarities can be defined through a resource pack in the file
assets/lootbeams/custom_rarities.json - For custom rarities through JSON, beam/particle display settings can be specified
- These rarities can be applied to an item by assigning it the NBT
custom_rarity_id(String) - If both
custom_rarity_idandcustom_rarityare set,custom_raritywill take priority - You can get available config options with command:
/lootbeams item-custom-config available

Below are some examples of beam configuration with the new features.
custom_rarities.json example:
{
"custom_rarities": [
{
"id": "snowy",
"name": "Snowy", // also may be a translation string
"color": "#ddeeff",
"config": {
"trails": false,
"particle_use_constant_vertical_speed": true,
"render_name_color": false,
"render_rarity_color": true,
"particle_random_y": false,
"particle_y_offset": 2,
"particle_lifetime": 40,
"particle_size": 0.5,
"particle_speed": 0.00001,
"particle_speed_x": 0.1,
"particle_speed_y": -0.004,
"particle_speed_z": 0.1,
"particle_count": 10,
"pulse_glow": false,
"rotate_glow": false,
"glow_effect_texture": "lootbeams:vortex_2", // For this effect you need resource pack example (listed below)
"glow_effect_radius": 1,
"glow_effect_alpha": 1
},
"selectors": [ // Applies this rarity to all items cantains "snow" in name
"%Snow", "%snow"
]
},
{
"id": "fire_infused",
"name": "Fire infused", // also may be a translation string
"color": "#ff4400",
"animated_color": "2_#ff4400_#ff0000_#ffff00", // Can be used if Prism installed
"config": {
"trails": false,
"render_name_color": false,
"render_rarity_color": true,
"particle_random_y": false,
"spin_around_beam": false,
"particle_texture": "lootbeams:animated_fire",
"particle_size": 2,
"particle_radius": 0.4,
"particle_speed": 0.00001,
"particle_speed_y": 0,
"particle_count": 20,
"pulse_glow": true,
"rotate_glow": false,
"glow_effect_texture": "lootbeams:glow",
"pulse_glow_min_alpha": 0.6,
"pulse_glow_max_alpha": 0.8,
"pulse_glow_min_radius": 0.75,
"pulse_glow_max_radius": 1
},
"selectors": [ // Applies this rarity to all items cantains "Nether" in name, and excludes "erite" (netherite), "Wart", "Sprouts", "Star" and "Quartz"
"%ether+~%erite+~%Wart+~%Sprouts+~%Star+~%Quartz"
]
},
{
"id": "love",
"name": "Love", // also may be a translation string
"color": "#ff6666",
"config": {
"beam_height": 3,
"beam_alpha": 0.6,
"trails": false,
"render_name_color": false,
"render_rarity_color": true,
"particle_texture": "lootbeams:heart",
"particle_size": 1,
"particle_speed_y": 0.0003,
"particle_count": 20
},
"selectors": [ // Applies this rarity to pink bed
"minecraft:pink_bed"
]
},
{
"id": "---emerald---",
"name": "---emerald---",
"color": "#40ff80",
"config": {
"render_item_rarity": false,
"pulse_glow": false,
"rotate_glow": false,
"glow_effect_texture": "lootbeams:tech_1", // For this effect you need resource pack example (listed below)
"glow_effect_radius": 1,
"glow_effect_alpha": 1
},
"selectors": [ // Applies this rarity to emerald
"minecraft:emerald"
]
}
]
}
Snowy rarity effect:
minecraft:custom_data { // If version < 1.20.5 then "tag:"
custom_rarity_id: "snowy"
}

Fire infused rarity effect:
minecraft:custom_data { // If version < 1.20.5 then "tag:"
custom_rarity_id: "fire_infused"
}

Love rarity effect:
minecraft:custom_data { // If version < 1.20.5 then "tag:"
custom_rarity_id: "love"
}

Smoke rarity effect:
minecraft:custom_data { // If version < 1.20.5 then "tag:"
custom_rarity_id: "smoke"
}

Multiple configs at the same time:
Project description from CurseForge.
Pick your setup
Loot Beams Up by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.4
2 loader builds1.21.3
2 loader builds1.21.2
2 loader builds1.21.1
2 loader builds1.21
2 loader builds1.20.6
2 loader builds1.20.5
2 loader builds1.20.4
2 loader builds1.20.3
2 loader builds1.20.2
2 loader builds1.20.1
2 loader builds1.20
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Loot Beams Up versions and loaders
lootbeams-3.6.1-mc1.21.4.jar
16 Mar 2025
lootbeams-3.6.1-mc1.21.2-.3.jar
16 Mar 2025
lootbeams-3.6.1-mc1.21-.1.jar
16 Mar 2025
lootbeams-3.6.1-mc1.20.5-.6.jar
16 Mar 2025
lootbeams-3.6.1-mc1.20-.4.jar
16 Mar 2025
lootbeams-3.5.1-mc1.20-.4.jar
16 Mar 2025
lootbeams-3.5.1-mc1.21.4.jar
16 Mar 2025
lootbeams-3.5.1-mc1.21.2-.3.jar
16 Mar 2025
lootbeams-3.5.1-mc1.21-.1.jar
16 Mar 2025
lootbeams-3.5.1-mc1.20.5-.6.jar
16 Mar 2025
lootbeams-3.5.1-mc1.20-.4.jar
16 Mar 2025
lootbeams-3.2.1-mc1.21.4.jar
27 Dec 2024
Looking for an older file? The official CurseForge project page is in Resources.